- Učlanjen(a)
- 09.04.2001
- Poruke
- 5,572
- Poena
- 845
>>> New Character-based animation management system including a Weight Table for Skin assignments, Spline IK, Progressive Morphing, a Dope Sheet Editor, and vastly improved Function Curve editing tools.
>>> Next generation gaming wysiwyg environment that includes support for DirectX 8 and 9, Normal Map Rendering, and a P/V Shader Creation Toolkit.
>>> Radiosity (Lightscape engine) and Advanced Rendering Solutions such as Toon Shading, Translucency, Area Light Shadows, and Texture Baking, and a method for simulating Hi-Resolution scenes on low resolution geometry (awesome for Game Artists)
>>> Full backward file compatibility and a non-destructive SDK, which enables 3ds max 4.2 plugins to run without a recompile.
>>> Workflow Enhancements with a new Layer Manager, Improved External References, and Named Selection Set Management
>>> Dynamics engine: reactor 1.0 will be included within the base 3ds max 5 product
Information source : forum3d
source : jr-pvp
meni se najvise svidja 'non-destructive SDK' 😛
>>> Next generation gaming wysiwyg environment that includes support for DirectX 8 and 9, Normal Map Rendering, and a P/V Shader Creation Toolkit.
>>> Radiosity (Lightscape engine) and Advanced Rendering Solutions such as Toon Shading, Translucency, Area Light Shadows, and Texture Baking, and a method for simulating Hi-Resolution scenes on low resolution geometry (awesome for Game Artists)
>>> Full backward file compatibility and a non-destructive SDK, which enables 3ds max 4.2 plugins to run without a recompile.
>>> Workflow Enhancements with a new Layer Manager, Improved External References, and Named Selection Set Management
>>> Dynamics engine: reactor 1.0 will be included within the base 3ds max 5 product
Information source : forum3d
source : jr-pvp
meni se najvise svidja 'non-destructive SDK' 😛