Šta je novo?

Crysis [FAQ & MOD]

Jovyland

Čuven
VIP član
Učlanjen(a)
27.12.2006
Poruke
6,390
Poena
595
Moja oprema  
CPU & Cooler
Ryzen 5 5600
Matična ploča
MS B350M Mortar Arctic
RAM
16GB DDR4 HyperX 3200Mhz
GPU
XFX Qick RX 6700XT
Storage
1 TB SSDa + 3TB HDDa
PSU
Seasonic MII EVO 520W
Monitor
DELL G2724D
Laptop
HP Pavilion Aero 13
Steam
jovyland
Pristup internetu
  1. Optički internet
  2. Mobilni internet
Po uzoru na odlicnu starcevu temu, resio sam da otvorim slicnu i za popularni Crysis. Polako su krenuli da se pojavljuju modovi vredni paznje, pa predlazem da ovo bude mesto za to...

screenshot111yb1.jpg


Najpoznatiji forum o modovima:
http://www.crymod.com/forums.php

Gomila modova u pripremi:
http://www.moddb.com/games/183/crysis/mods

- Official Crysis Downloads
» Mod SDK
» Patches
» Dedicated Server
» Community Files

- Modifications
» Singleplayer
» Multiplayer

- Levels
» Map Packs
» SinglePlayer
» Multiplayer - InstantAction
» Multiplayer - PowerStruggle

- Assets
» Buildings
» Characters
» Vehicles
» Weaponry
» Scripts
» Others

Ako saznate za neku novu modifikaciju, okacite link sa kratkim opisom!:wave:
 
Poslednja izmena:
Savanna 2 Jungle - http://www.crymod.com/filebase.php?fileid=669&lim=10 (odlicna singleplayer misija "with cutscenes")
Description:
Very cool designed singleplayer map.

Features:
Extremely detailed environments
Custom tod with full day-night cycle
Objectives (both primary and secondary)
Cutscenes
Big replay value (different cutscenes, gameplay)
Non linear gameplay (lots of ways to accomplish the mission) with HUGE flow graph
A chase scene in the beggining of the map where you'll have to escape koreans
And maybe a chase scene at the end of the map

Installation guide:

Go to your Crysis game folder -> Electronic Arts -> Crytek -> Crysis -> Game -> Mods.
Copy the mod folder from the downloaded file into the current game folder (Game/Mods).
Now move to -> Electronic Arts -> Crytek -> Crysis -> Game -> Levels.
Eventually backup existing levels with the same name.
Copy the level folder from the downloaded file into the current game folder (Game/Levels).
Right click on the Crysis/Editor short cut on the Desktop, chose properties and
enhance the target line with -devmode and -mod modname. So in the end it looks like "...\Crysis\BinXX\Crysis.exe" -devmode -mod Modname
or "...\Crysis\BinXX\Editor.exe" -devmode -mod Modname
Start Crysis, open console and type in map mapname (whereas mapname = the name of the map you want to load)
Natural Mod for Crysis - http://www.crymod.com/filebase.php?fileid=763&lim=10 - (graficki mod)
Presentation
The objective of this mod is to transform the ambient atmospheric lighting to make Crysis much more realistic.

What does the Natural Mod add to Crysis?
realistic atmospheric lighting
realistic dusk and dawn
realistic ambient fog
realistic sun
realistic night
realistic moon position

Modified singleplayer levels
Island - Contact
Village - Recovery
Rescue - Relic
Harbor - Assault
Tank - Onslaught
Mine - Awakening
Sphere - Exodus
Ascension - Ascension

Installation
Launch the installer and follow the instructions
Launch the game

The installer automatically backs up the modified files and will restore them in case of uninstallation

Uninstallation
Uninstall the Natural Mod with the menu "Add or Remove Programs" in the Control Panel

Changelog

Version 2.0.2
NEW: lite installer

Version 2.0.1
FIX: night script

Version 2.0
better night
better moon
better dawn and dusk
less bright sky during the day
darker shadows and inside (new System.cfg)
NEW: realistic moon position
NEW: grain and low saturation during the night
NEW: loading screens
FIX: clouds slightly orange before dawn on Island map
FIX: ambient fog slightly violet
 
Physis I, II, III - http://www.crymod.com/thread.php?threadid=10448 (odlicna mapa sa puno objekata i zavrzlama za igranje s fizikom:))
Description:

First of all, thank you for playing/testing this third version of Physis. It features the first two islands (again with
some minor changes and adjustments) and an all-new third one with some more "attractions" to play and mess around with.
Please remember: All islands were created to showcase the game's physics engine - no great graphics or story at all.

There are still some minor bugs (such as the flying/disappearing/resting objects) which are pretty hard to fix since they obviously
appear whenever they want to, which means you can play the map without having any bugs and the next time there might be some.

For further information and updates concerning PHYSIS, head over to crymod.com or crysis-hq.com.

Features:
Three islands to showcase the game's physics engine.
Various unique and all-new constructions.
Many possibilities to mess around with the physics.

Installation guide:

Note: Feel free to remove all previous versions since this one includes everything already released.

Go to your Crysis game folder -> Electronic Arts -> Crytek -> Crysis -> Game -> Levels.
Eventually backup existing levels with the same name.
Copy the level folder from the downloaded file into the current game folder (Game/Levels).
Start Crysis
Open console and type in "con_restricted 0" (without "") to allow access to console commands
Load your custom map by typing in "map mapname" (Without "") and press Enter.

Additionally you can use the Crysis Launcher to load your custom level.

Important: Do NOT rename the folder or any files because the map won't work correctly then.

2104_screen_c4ca4238a0b923820dcc509a6f75849b.gif

2105_screen_c81e728d9d4c2f636f067f89cc14862c.gif

2106_screen_eccbc87e4b5ce2fe28308fd9f2a7baf3.gif
 
Poslednja izmena:
U 1. postu sam zaboravio da okacim link za odlican programcic Crytools v1.0 Beta, a sluzi za prepoznavanje i pokretanje modova.
Crytools is a replacement for my old Crysis Launcher. It has been recoded from scratch to become a toolkit for CE2, via add-ons as well as a launcher.

Currently the core is just the launcher, which backs up your files as you work.

You must have at least .Net 2 Framework installed Microsoft .Net2.0 Framework

Features are:

Small compact design
Fully Customisable GUI to suit your own needs and style
Detects Multiple Cry Files and allows user to select which one to use
Backups up Cry files before loading Sandbox for full resiliance or your assets.
Compatible with Patch 1.1/SDK and Loads levels from Mods
Modular in design, so additional plugins will be released in the coming weeks.

There are two files, one the setup for the application and another which is a simple video about how to setup the GUI and an brief explaination of the features.

4590_screen_c4ca4238a0b923820dcc509a6f75849b.gif

4591_screen_c81e728d9d4c2f636f067f89cc14862c.gif

4592_screen_eccbc87e4b5ce2fe28308fd9f2a7baf3.gif
DOWNLOAD - 3.5 mb
UPUTSTVO - 13.7 mb
 
Samo da dodam- uz patch 1.2 dolazi i mod menadzer, pa se modovi mogu birati iz menija igre.
 
Hvala svima na pohvalama!:wave:
Evo jednog grafickog moda u fenomenalnoj gustoj dzungli sa neverovatnim efektima.

JUNGLE MAP 1.0 - http://www.crymod.com/filebase.php?fileid=278&lim=0
Description:
Simple small jungle area made with sp demo pack, no missions , no point , just kill ai till you get bored.

Features:
No missions
No points to do
Killing feature of a lot of AI

Installation guide:

Go to your Crysis game folder -> Electronic Arts -> Crytek -> Crysis -> Game -> Levels.
Eventually backup existing levels with the same name.
Copy the level folder from the downloaded file into the current game folder (Game/Levels).
Start Crysis
Open console and type in "con_restricted 0" (without "") to allow access to console commands
Load your custom map by typing in "map mapname" (Without "") and press Enter.

Evo i par shotova...fps zna dobro da padne...

16467218zy9.jpg

75729751ka8.jpg

46687809km1.jpg

83891332jq3.jpg

17269879as5.jpg
DOWNLOAD
 
i jos jedan nista manje impresivan...

Crashed 1.0 - http://www.crymod.com/filebase.php?fileid=358&lim=0
Description:
A very nice looking map by Killuminati91

Features:
A small singleplayerlevel
Good looking terrain
Nice atmosphere
Custom ToD settings

Installation guide:

Go to your Crysis game folder -> Electronic Arts -> Crytek -> Crysis -> Game -> Levels.
Eventually backup existing levels with the same name.
Copy the level folder from the downloaded file into the current game folder (Game/Levels).
Start Crysis
Open console and type in "con_restricted 0" (without "") to allow access to console commands
Load your custom map by typing in "map mapname" (Without "") and press Enter.

Par shotova...

70896080lv3.jpg

73765131lu1.jpg

64609314he3.jpg

44561180ri0.jpg

30180493cl7.jpg
DOWNLOAD
 
Ova tema sluzi samo za postovanje modova a ne za komentarisanje i postavljanje pitanja. Pitanja & ostalo postavljajte u temi posvecenoj samoj igri!
 
Treasure - 1.0.0 - http://www.crymod.com/filebase.php?fileid=1157&lim=0
You start on an island and follow a story. The story consists of different mission objectives. Your wife has been kidnapped and you have to find her. First you start without Nanosuit, but you'll get it later. The ending will be an unexpected one.

Features:

Story with 6 different Mission objectives
between 1 and 1 1/2 hours playtime
Sequences and music to tell the story
dense and very detailed vegetation
Surface of 1-2km²
14 full arranged houses (2 villages)
two rivers and many waterfalls
various sceneries, like rivers, a beach, cliffs, rocks, a forest, villages, mountains,...
free accessible island
lots of places to fight and to explor
over 130 enemies and tactical fights (cover, encircle,..)

Installation guide:

Go to your Crysis game folder -> Electronic Arts -> Crytek -> Crysis -> Game -> Levels.
Eventually backup existing levels with the same name.
Copy the level folder from the downloaded file into the current game folder (Game/Levels).
Start Crysis
Open console and type in "con_restricted 0" (without "") to allow access to console commands
Load your custom map by typing in "map mapname" (Without "") and press Enter.

4992_screen_231cf9196daaac9d250b2d56eee36761.jpg


4993_screen_86005765e8cc93a2fee7107deb739fa6.jpg


4995_screen_be4ec10750a071914d77189a62501e6b.jpg


4997_screen_fefcf5a140c197344dd2f0c33ce3c72d.jpg
 
Dobar deo snimaka i trejlera koji su se pojavili pre izlaska igre je sa ove mape...
Nanosuit Demonstration Mod - 1.0 (Crytek´s Original Nanosuit Demonstration Map) - http://www.crymod.com/filebase.php?fileid=979&lim=0
This mod was included in the Crysis Mod SDK. With this file structure you can play the mod without downloading the SDK. The level included in the map was the Suit Demonstration map also known as Village Demo, presented first on the CES 2007. Furthermore there are the files included to lauch the mod per Crysis ingame modlauncher. So you do not need to change any shortcuts or creating batch files.

Features:
Full alone standing mod
Nice little demonstration map included which let deploy the nanosuits abilities
Complete mod structure, the perfect example how a mod should be set up.

Installation guide:

Go to your Crysis game folder -> Electronic Arts -> Crytek -> Crysis -> Mods.
(if not existing please create this folder inside your Crysis root folder)
Copy the mod folder from the downloaded file into the current game folder (Crysis/Mods).
Right click on the Crysis/Editor short cut on the Desktop, chose properties and
enhance the target line with -devmode and -mod MODNAME. So in the end it looks like
"...\Crysis\BinXX\Crysis.exe" -devmode -mod MODNAME
or "...\Crysis\BinXX\Editor.exe" -devmode -mod MODNAME
Start Crysis, open console (^) type in "Map papname" (without the "" whereas mapname = the name of
the map you want to load located in the mod level folder in Mods/Game/Levels folder)
To load the level in the editor, start the editor via the modified shortcut on your desktop.
Then click on File -> Open and load the level from Crysis\Mods\SDK_Mod\Game\Levels\suit_demonstration

NOTE:You can use this mod only with Crysis Version 1.1.

4123_screen_9db449cb4986c29fd34ece5a9411737c.jpg


4124_screen_7bb98ee0f2b1a05882854337401d960d.jpg


4125_screen_b26d46952b3a34b983300d6957950fc2.jpg


4126_screen_56c2d14f4a9c99fc12783749bc010345.jpg
DOWNLOAD - 186 MB
 
Poslednja izmena:
Advance Zombie Mod

Ovo mi izgleda bash super :p

[YOUTUBE]http://www.youtube.com/watch?v=OA4nFOZWDiY[/YOUTUBE]

Rech autora:
Unlike other zombie mods, mine aims to create a more realistic zombie experience. My zombies don't have the unnecessary, and entirely not-scary (but humorous instead) zombies tripping over each other and props. My zombies do whatever they can (within the limits of our ai paths) to get to you. My zombies aren't invincible like some other zombie mods that have them simply fall to the ground and pull a "Jesus- Maneuver" by resurrecting to attack you once again. My zombies aren't able to be killed easily by any shots except brain/head shots- If you take out the brain, they die, so aim for the heads.

My zombies also work in hordes/groups. One zombie will take a few seconds to hurt you severely or kill you, but as a group of 2-20 you have less than 1-2 seconds to get away from them before being killed. Don't get caught in a big group like that,, unless you want to be zombie food. My zombies also aren't slow and dumb, they are quick and dead-set on attaining your brain. They run as fast as you run and are a decent challenge to evade in a complex environment.

attachment.php
attachment.php

DOWNLOAD
 
Narode evo zabave.
Na netu se nedavno pojavio prvi single player Map Pack za Crysis.20 novih single player mapa.
Download je oko 320 mb na
http://www.gamershell.com/news_56134.html

Twenty new Crysis maps now available
The first map pack for Crytek's first person shooter Crysis is now available, courtesy of CryMod.com. Enjoy :)
 
Crysis Advanced AI

It basically makes the AI more Aggresive and Smart. They regular AI werent just cutting it for me and i believe for some.
Basically the AI will supress and do other things people might do in real life or in online shooter games like Project Reality for BF2.

http://www.youtube.com/watch?v=sa_Uspd2SVo

http://www.crymod.com/thread.php?threadid=24954

Dismemberment Mod
Adds Extreme Gore to Crysis, Shoots off limbs, decapitate people and blast them into gibs!

* Shoot Heads off enemy's
* Can off shoot arms but both arms come off (for now)
* Can off shoot legs but both legs come off (for now)
* Armless Zombies keep attacking
* AI caught in the center of any explosion will be turned into gibs.
* Dismemberment system is fully dynamic (You can dismember people any way you choose in any order you choose.
* AI caught on the outskirts of any explosion have there legs blown off.
* Easy to use settings flowgraph: Hit amount Hit damage, gibbing it can all be modified in one place.
* No more FG for each AI, to make any AI dismemberable just place the "Gore Maker" trigger over him.
* Particle effects more optimized (Finished)
* Headshots result in helmets falling off.

Zasad je ubacio u prvi nivo (island), i custom zombie mape, a za ostale nivoe krize jos uvek je WiP.
http://www.crymod.com/thread.php?threadid=28537

Advanced Particles Mod


Description:

This mod changes many common particle effects in crysis to improve realism and most importantly excitement and playability. This mod has been in the works for a while now, mainly just tweaking the particles for optimization and making sure they aren't too over the top.

Features

*Small fires start when explosions are near buildings or foliage (not dynamic but I'm working on it Tongue will spread a little then go out, does not damage AI yet, I have a way of doing this but it may take a little longer to implement Wink )
*Wood chipping much improved, 3d bits of physicalized wood splinters.
*Smoke that stays much longer
*When Cliffs are shot there are small landslides
*Dirt and Soil kicked up from explosions (Explosions on soil send a barrage of soil that will fly out)
*More dust when trees are cut
*Realistic blood spatter (OK so maybe not realistic, but Crysis need more gore

http://www.crymod.com/thread.php?threadid=32755

Star Wars: Force Powers Mod :d

http://www.youtube.com/watch?v=ALFftxnU2XY

http://www.crymod.com/thread.php?threadid=20534

Realistic Bullet Penetration (skoro zavrsen)

The list of pierceable materials :

- All kinds of wood except for nobullet wood.
- All kinds of glass except for bulletproof glass.
- All kinds of plastic except for bulletproof plastic
- All kinds of flesh (Heads, torso, arms, legs, everything)
- All animals
- Maybe some more I forgot.

--------------
List of known bugs :

None.

--------------
To do list :

- Make the gaussrifle a non piercing weapon - 100%
- Make AI use this for their advantage - 100%
- Make it all realistic - 100%
- Get a coder to make it so decals will spawn on BOTH sides of ONLY A PIRECEABLE object - 0%
- Get a tester - 100%

Overall Progress - 90%

http://www.crymod.com/thread.php?threadid=34318


LOST WORLD Returns (u najavi) :zgran:

lostwordreturns.jpg

medres3.jpg

http://www.moddb.com/mods/lost-world-returns
 
ne mogu nikako da izdjem iz one sobe na brodu kad su brod napale masine ?
znaci posto je ispaljen nuklarni projektil na sveru a ona postala veca ?!
 
Ova tema sluzi samo za postovanje modova a ne za komentarisanje i postavljanje pitanja. Pitanja & ostalo postavljajte u temi posvecenoj samoj igri!

ne mogu nikako da izdjem iz one sobe na brodu kad su brod napale masine ?
znaci posto je ispaljen nuklarni projektil na sveru a ona postala veca ?!

Znam da si nov, ali...
:wall::wall::wall::wall::wall::wall::wall::wall:
http://www.benchmark.co.yu/forum/showthread.php?t=147124
 
Poslednja izmena:
Poslednja izmena:
Niveus mod, DOWNLOAD

"Niveus" Castle is a medieval map, with no storyline or mission, but with a lot of room for exploration.


Features:

* Huge Medieval environemt
* Custom models and textures




Installation instructions:

1. Browse to your Crysis level folder (Electronic Arts/Crytek/Crysis/Game/Levels).
2. Backup any existing levels with the same name.
3. Unpack the "mapname" folder from the rar/zip archive into the level folder (Game/Levels).
4. Start Crysis.
5. Open the console, type in con_restricted 0 and press Enter, to allow access to all console commands.
6. Load the map by typing map mapname in the console and pressing Enter.

http://www.crymod.com/filebase.php?fileid=2347&lim=0
 
^Link za DL je uzasno KILAV, evo ga brzi:
http://www.jucaushii.ro/downloads/c...ame_1219/4777d447f16e0aa4b7bb7becafc87b86.zip

Instrukcije (malo ispravki):

1. Browse to your Crysis level folder (Electronic Arts/Crytek/Crysis/Game/Levels).
2. Backup any existing levels with the same name.
3. Unpack the "Niveus" folder from the rar/zip archive into the level folder (Game/Levels).

Unpack "Objects" folder i iskopirati ga u Electronic Arts/Crytek/Crysis/Game/

4. Start Crysis.
5. Open the console, type in con_restricted 0 and press Enter, to allow access to all console commands.
6. Load the map by typing map Niveus in the console and pressing Enter.
 
Jel ovo pravo mjesto za pitanje o sandboxu2? Imam problema kada iz 3ds maksa prebacim u sandbox2 npr cijev. Problem je kada od jedne napravim par komada i onda upalim fiziku. Te cijevi jednostavno ulaze jednu u drugu i ne normalno se mjesaju se. Zna li netko razlog?
 
^hehe, nemamo spiku o sandboxu nazalost, ali da pokusam da ti pomognem- pretpostavljam da toj cevki, tj. objektu treba da dodelis neki atribut u samom editoru (ne znam tacno gde stoje te opcije), ali pretpostavljam da moras da im dodelis neki materijal, tj. fizicki atribut (ako se dobro secam, trebalo bi da bude "archetype entity", kao sto su burici na primer).

Endzin ne kapira koji je materijal, ne zna koja je tezina i "cvrstina" objekta, pa im ne ukljucuje clipping.
Najbolje da odes na http://www.crymod.com/portal.php ,ako se vec zanimas sandbox-om, tamo ces naci sve :) Ovaj deo foruma pogotovo: http://www.crymod.com/board.php?boardid=141
 
Poslednja izmena:
Stavim ja matrijal, tezinu i cvrstinu objekta ali isto. A na http://www.crymod.com/board.php?boardid=141 nisam nista nasao u vezi toga. Mogu jedino probati jos malo potraziti po forumu. Mozda sam nesto propustio
 
Mozda ovako nesto:

To make a prefab do the following:
-Select the objects you want to turn into a prefab.
-Do Prefabs --> Make From Selection.
-Enter a name for your prefab.

The prefab should now appear when you do RollUpBar --> Prefabs. You can also just pull it in directly from DataBase view.

You can also edit prefabs. Try placing the same prefab a few times and then do the following:
-Select one of the prefabs.
-Do RollUpBar --> Open to enable editing of the prefab.
-Rearrange the objects in the prefab.
-Do RollUpBar --> Update Prefab.

You should now see your change appear in all prefabs of this type. You should close the prefab again after you finished editing it.

To add more objects to an already existing prefab do the following:
-Select the prefab and the object(s) you want to add to it.
-Do Prefabs --> Add Selection to Prefab

In DataBase View you can arrange prefabs in folders, rename them etc. You can create external libraries of prefabs or just choose to have them for your specific level. We made several external prefab libraries for props, MP buildings etc. They can be loaded in DataBase View as well.

Ali za archetype entity.

Ili ovako nesto (ali na primeru objekta i stola):

Another solution for you table and bottles issue.

If the objects are physicalized you can use this here.

Place the stuff on top of the table.
Select the bottle
Now "Modify" -> "Physics" -> "Simulate Objects"

You will see the editor is going to try to put the bottle exactly on top of the table.

You can also do the same with the table and the ground.
Also you can set a short cut to this (Tools -> Customize Keyboards) and assign for example the short cut Ctrl + Alt + P. It really helps when you have a lot of objects in the level.

Moguce da si omasio neki korak.
U svakom slucaju, ako si uclanjen na crymod, uvek mozes postaviti pitanje tamo, garant ces dobiti odgovor vrlo brzo:)
 
A za moj roštilj :mad:?
 

Prilozi

  • ScreenShot0003.jpg
    ScreenShot0003.jpg
    304.4 KB · Pregleda: 202
FC Fort

Ah, nostalgija. :)

FC Fort is a custom singleplayer level, recreating the Far Cry
levels Fort and Pier into one large map. The level is designed
for high-end systems in general, but has also been tweaked to
perform as good as possible with scaled back graphics settings.


Features include:

Fully detailed and rich enviroment.
Detailed AI routines.
Full 24 hour custom Time of Day.
Day time & Night time mission (selectable at start).
Detailed mission objectives based on the original Far Cry levels.
Secondary objectives.
Detailed mini-map.
Dynamic music.
Detailed weather effects.
Random wind effects.
Destructible indoor and street lights.
HUD Clock.
Custom sfx.
Custom music (composed by Stringed Evil).
Extensive Flow Graphs.

HD video

attachment.php

attachment.php

attachment.php

attachment.php

attachment.php

attachment.php

attachment.php
link
 
Jos jedan biser...za isto takmicenje.

ALIENS

2yozqzb.jpg

2rcy1q1.jpg

Sjajno:)
 
Vrh Dno