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Battlefield: Bad Company 2 [Xbox 360 & PS3]

evo situacije koju je kimi malopre pomenuo, prvu dvojicu nisam ni video u partiji, bilo bi lepo da ubace u sledece pache da te 5,6 team killova automatski kickuje sa servera pa makar bilo i slucajno, ko pobije 5 sapatnika nije ni zasluzio da ratuje :)
 

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Tako i jeste, kickuje te sa servera, to je vas zadesio neki bug, ili (ne zelim da poverujem u to) su mozda neki cheateri, mada ne vidim kako na PS3 verziji..
 
Mislim da ih je bilo trojica. Međusobno se ubijaju i oživljavaju u rafalu.

Ja čim sam ušao u partiju, šaban sa vrha liste me je ubio. Onda sam ja njega i njegove ortake naređao sa M95 i popio kick.
 
skandalozno.jpg




:D
 
Poslednja izmena:
Obični Stat Pa(e)deri. To je popularno i u Bf2 bilo. Ubijaš a on oživljava. Evo jednog videa iz BF2 kako rade stat paderi.[YOUTUBE]Z3h25MgcuWA[/YOUTUBE]
 
Citao sam to malopre. Lik je totalno gluuup !!!
Inace ove sto ubijaju u svom timu treba opako kazniti. Cini mi se da M$ kaznjava igrace u nekim MP igrama ako prave gluposti.
Nemoguce je nagurati 12k poena, 7 je neki max koji sam ja video/dobio po partiji.
 
Patch stize 11.maja. :) Konacno !
The PC received an update for Battlefield: Bad Company 2 a couple of weeks ago and, man, was it nice. But it left console players of the game wondering where theirs was. Well here it is, my friends! The BFBC 2 update for the PS3 and the Xbox 360 will be available next Tuesday, May 11th.

But here’s a nice little surprise for you: Not only will you be getting all the changes that were made on the PC side, but you will be getting some extras. Here is the list of the extra changes the console will be getting (don’t worry PC people, these will show up on the PC too):

* The AKs74u now has more felt recoil when aiming
* The G3, VSS, and all Semi-Automatic rifles now settle slightly faster between shots when aiming
* The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory
* Increased the damage of the MG3 to bring it in line with the rest of the LMGs
* Fixed a bug where the Saiga12 with slugs would do too much damage at long range
* Fixed a bug where the SVU would do too little damage at long range
* Fixed a bug where M95 rounds would not kill armored targets with headshots
* Slightly increased the damage of the UZI at long range
 
Pa Rajan Rutina je to rutinski objavio vec :)
 
Novi serveri i balancing patch koji dolazi s njima su izgleda Live, prijavljuju da malo laguje (na xboxu mada su oni cesto to prijavljivali i ranije a ja nikad lag nisam primetio), ali to ce verovatno samo prvih par sati.. znaci patch se ne skida, samo upalite igru najnormalnije.
 
Nesto su mi veceras izumrli medici.....
Da im se nesto nije , pu,pu ne daj Boze, desilo? :d :d :d
 
Ne znam bas, nisi bio sad u ovoj partiji, drzali su poslednju bazu na Arici, skoro sve medici, mada varirale su puske, PKM, MG3, M60.. :)
A od sada me zovite inzenjer.. vrh klasa *** :d
 
Hteo sam da vidim kakav je UMP 45 u ovoj igri, pa sam mislio na prevaru da ga otkljucam, platinum za Heavy vozila, Insignie, vamo tamo i da se sve to uracuna u poene za Inzenjera, ali mi je objasnjeno da to ne ide bas tako :d , tako da sam morao da igram sa inzenjerom i uopste se ne kajem, puske su sjajne covece, ocekivao sam da su manje upotrebljive, ali razbijaju.. a mine da ne pominjem :)
 
Pa vidim ja da sad M60 skace ko lud, mnogo teze je gadjati sa njim.
 
Onslaught is bringing co-op gameplay to Battlefield for the first time on console. The new game mode puts you and up to three friends against the enemy on Valparaiso, Atacama Desert, Isla Inocentes and Nelson Bay – redesigned with new lighting, time of day, added vehicles and other effects. Each map has a dedicated gameplay focus, requiring different levels of teamwork in order to complete the objectives against an onslaught of enemy AI. Vehicle warfare comes to the forefront in Atacama Desert while Nelson Bay focuses squarely on infantry assault. Players can compete in squads and check individual progress via the dedicated Onslaught leaderboards.

[YOUTUBE]nA8vuVwm-k4[/YOUTUBE]


Zanimljivo, ne skodi ako ce biti besplatno, ali placati verovatno necu :) I iz nekog razloga je PS3, 360 only..

EDIT: ipak nece biti free..
 
Poslednja izmena:
Battlefield: Bad Company 2 sells 5 million

EA DICE's modern-day PC, PS3, and 360 shooter goes quintuple platinum just two months after its March launch.

Even before Battlefield: Bad Company 2 went on sale on March 2, analysts were expecting it to be a hit. That objective was quickly accomplished, with publisher Electronic Arts announcing the critically acclaimed game had sold--not shipped-- 2.3 million copies globally in just two weeks.


5 million Battlefield: Bad Company 2s leave a lot of destruction in their wake.
Further evidence of the game's success surfaced in April, when the March NPD report revealed Battlefield: Bad Company 2 had sold a combined 1.276 million units in the US alone. Today, as part of its annual earnings report, EA announced that the title, developed by its Swedish studio DICE, has sold over 5 million units worldwide to date. The M for Mature-rated game is available on the PlayStation 3, Xbox 360 and PC.

Part of Bad Company 2's success is due to the fact that DICE supports dedicated servers for the PC edition of the game. EA played up the difference between the game and Modern Warfare 2, which abolished dedicated servers in favor of IWnet, widely believed to be a precursor to a subscription-based service for the game.

A direct sequel to the 2008 console exclusive, Bad Company 2 picks back up with the derelict B Company, a fictitious unit of the expendable misfits and outcasts plucked from the US military's ranks. Destructible environments, a core component of the original game, were again front and center in Bad Company 2, thanks to further revisions to DICE's proprietary Frostbite game engine. The game also emphasized vehicular combat, with 15 different rides to choose from. The game is being supplemented with downloadable content as well.
 
Očekujte patch 1.02 od 13mb kad pokrenete igru danas.

Toliko o tome da se samo serveri menjaju a ne klijent. :)

Kazu da nije to za ovo balansiranje oruzja, vec nesto trece.. juce su definitivno oruzja bila promenjena, verovatno si to primetio sa brojem mortara?
 
Probao sam danas Rush "Normal", ma j..o to, gledamo se preko nisana nas dvojica pucam ja u njega, puca on u mene, inzenjer na inzenjera :) i za dve sekunde neko padne :) Ceo sanzer u telo sa UMP-45 da ga ubijem :(
Izasao i ukljucio "Hardcore", mnogo bolje.
 
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