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http://www.theinquirer.net/?article=32443
"Unified Shader and Shader model 4.0 hardware will be able to process much more pixels and Shaders. Hypothetically if you have a chip that supports 64 unified Shaders that means you can get choose the full 64-pixel operations or 64 vertex operations or any balance between the two such as 20 pixel ops and 44 vertex ops."
"Unified Shader and Shader model 4.0 hardware will be able to process much more pixels and Shaders. Hypothetically if you have a chip that supports 64 unified Shaders that means you can get choose the full 64-pixel operations or 64 vertex operations or any balance between the two such as 20 pixel ops and 44 vertex ops."
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