Mislim da je AMD svestan da nVidia drzi jaku cenu 780 i Titan modela bas zato sto su jaci od najjace single kartice koju ima AMD, te ce ih u startu agresivno pozicionirati jer ce nV skresati cene. Izgleda da sam pogodio cenu za 290x, najavljena cena 600USD za referentne modele.
Koliko vidim al ce da se rone suze kao i sa ostalim ti-modelima.:d
Napucaju karticu pa je totalno zakljucaju,pa posle nema drajvera na kojima
ce to da radi.
@ Goldi video si moj post za MSI R9 280X evo ga nastavak, znaci ovako, nisam hteo mnogo da se zadrzavam sa igricama jer ako lako kopa tako ce i da se igra . Medjutim cim sam je bacio na kopanje poletela je na 85 i gasila sistem. Prvo sto sam posumnjao to je pasta i stvarno, to je neki shit samo tako, neverovatno sta stede zamenio sam je i temp je 58-9 venta na 60% 1044/1500 1.118. E sad ostalo mi je da se igram da izvucem bar 750 kHs jer na ovom kloku baca samo 660, jos nesto ASIC joj je 70%
@ Bojsa daj kazi im dal su toliki sirotani da ne mogu da stave ljudski pastu kad je vec zovu OC
However, there isn't any doubt in my mind that Mantle will solve the poor implementation of multi-threaded rendering in the PC space,
more so for AMD since they don't even support Driver Command Lists in DirectX! That alone will get them to 70-80% of next-gen console
performance in terms of submitting draw calls to the hardware. When DICE reveal their Mantle version in mid November, you'll see scalability
that's unheard of in the PC space e.g. some 6 or 8 core demo with submission performance many times that of DX, with lots of pretty charts.
Engine programer pCARS igre je malo frustriran jer AMD/DICE nece sada da pricaju o Mantle-u [pogotovo ceni implementacije], ali je itekako svestan koliko DX obara preformanse PC gaminga:
Kod:However, there isn't any doubt in my mind that Mantle will solve the poor implementation of multi-threaded rendering in the PC space, more so for AMD since they don't even support Driver Command Lists in DirectX! That alone will get them to 70-80% of next-gen console performance in terms of submitting draw calls to the hardware. When DICE reveal their Mantle version in mid November, you'll see scalability that's unheard of in the PC space e.g. some 6 or 8 core demo with submission performance many times that of DX, with lots of pretty charts.
R9 290X CF
Kakvo skaliranje braco mila auuuu kidanje
Pogledajte prilog 125813
http://wccftech.com/amd-radeon-r9-290x-hawaii-xt-uber-mode-crossfirex-performance-leaked/
GTX780 razbili na proste faktore golemo!!!
Nešto tu gadno smrdi jer po nekoj logici AMD bi trebao da trči okolo i svima nudi svoj novi API na korišćenje.
Može li link odakle je ovo kopirano?
Nešto tu gadno smrdi jer po nekoj logici AMD bi trebao da trči okolo i svima nudi svoj novi API na korišćenje.
Može li link odakle je ovo kopirano?
Romanian online resource Lab501.ro published intervyus one of the managers of AMD Devon Nekechukom. During the interview, Devon Nekechuk said that about the second half of November, will announce several game engines that will support the new interface Mantle. These engines must demonstrate an unsurpassed level of performance of a new family of graphics cards AMD, with the support of API Mantle.
Misliš li da nemaju gotove specifikacije pa se to čeka?
Edit: Kako kome svima? Kome god da razvija bilo kakvu igru eto kome.
Evo prvim google-anjem:
Fina vest, znaci bice najava vise od jednog podrzanog engine-a.
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