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Grand Theft Auto VI

To će i uraditi mislim dan pred izlazak. Novi firmver i da će njega igra zahtevati. I onda ostaje da se ili plati keš za igru ili čeka naredni jailbreak pa da odrade masu na nestrpljenje, jer ovi legalni već prelaze misije
 
Ne moraju, dump zahteva exploit na nivou hipervizora koji je nedavno pečovan. Jedino ako pronađu novi exploit.
 
Mmmmmmm GIF
 
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Nije mi jasno dokle će da kriju broj sličica za pro konzolu.
***e reci neće biti 40, 45fpsa, zašto je to tolika tajna?!? Ko da je ne znam šta
 
sta da kriju? 30fps i to je to. da postoji 60fps mod to bi uveliko reklamirali svugde. ko hoce vise od 30fps taj ce da igra na pc za koji mesec ili ceka ps6 za 1999$
 
heh da bude za 1999.... 5080 je sada preko 2000 a gde je 2027.....
 
Pa nisu rekli da ce biti zaključano na 30 i da neće biti možda 40fps moda na VRR tvu.
Inače bi pro konzola bila 200, 300e jeftinija.

Mada možda je i zbog toga... dogovor sa sonijem da bi držali ceno pro konzoli
 
Koliko je prodato Pro konzola u odnosu na standardne varijante? Ne verujem da je ni 10% od ukupne cifre petica.
Meni je logičnije da ne pominju Pro da bi ljudi nastavili da kupuju običnu peticu i da se ne osećaju kao da gube nešto zbog toga, jer Pro svakako nema skoro nigde da se nađe, ljudi polovnjake prodaju očajnicima za ogromne cifre.
 
Poznavajuci Rockstar, to sto cute znaci upravo suprotno. Moja sumnja je da ce pro biti primetno bolji od ostalih konzola.
Odaberite igru na kojoj je razlika izmedju base i pro najprimetnija pa pomnozite sa Rockstarovom magijom koju su izveli na base ps5.

EDIT: ^bas to, Rockstar ne zeli da se neki od igraca osete uskraceno dok isprobavaju njihovo remek delo, tj. gledaju da sto vise mogu da izbegnu taj scenario. Zato i mislim da cute o ps5 pro.
 
GTA 6 reportedly features 9 chapters, 2 prologues, an epilogue, multiple flashbacks, and a massive 201 main story missions!

Rockstar got 5 billboards of GTA 6 at a single spot in Manhattan, NY.
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Najnoviji detalji:

- Leonida opens up early, allowing players to freely explore north without progressing the story

- The map is roughly TWICE the size of GTA 5's

- Nearly as much landmass as GTA 4, GTA 5 and RDR2 combined

- Around 10x more interiors than previous games

- Rockstar created roughly 600,000 NPC animations

- NPCs have unique personalities affecting their aggression, behavior and reactions

- Staring at someone too long can provoke them. One NPC even unleashed his dog on Jason

- Jason can smoke cigarettes from his inventory

- Jason stole a shotgun from an unattended police car during Edge's gameplay session

- Coffee boosts stamina, while protein shakes improve health

- Days and nights last significantly longer, including extended sunsets

- Roads and highways are narrower and more realistic than GTA 5

- Clouds move independently, affected by wind, humidity, fog and seasons

- Storms can form in the distance, with rain gradually moving across the map

- Roads and buildings become wet and dry at different rates after rainfall

- Wind affects waves, boats and aircraft. Severe storms can even damage planes and helicopters

- NPCs seek shelter during bad weather

- Carrying a shotgun openly can alarm NPCs, even without aiming at them

- NPCs react differently depending on whether a weapon is held or carried on your back

- A new Criminal Profile system ranks your actions from Professional to Irredeemable

- Players can intimidate or incapacitate enemies instead of killing them

- Your Criminal Profile affects how the story unfolds

- Jason and Lucia have a 4-level relationship system, with players influencing their closeness

- Spending time together through walks, cycling, gym visits and driving strengthens their relationship

- Rockstar declined to confirm whether Jason and Lucia can get married

- Police track your appearance, clothing, weapons, CCTV footage and whether you had a partner

- Changing clothes, dropping weapons or splitting up can help evade police

- Some drivers surrender during carjackings, while others fight back with weapons

- Expensive vehicles can contain GPS trackers that reveal your location to police

- Police use spike strips and K9 units that can physically pin you down

- During getaways, you can let your partner drive while you shoot at pursuing vehicles

- NPCs can fight back during robberies, including bystanders attempting to stop you

- Random drivers can challenge you to spontaneous street races

- Fully functioning bus and train systems with scheduled routes

- The Scooter Bros app delivers your personal vehicle within seconds for a fee

- Your entire weapon arsenal is stored in your car's trunk

- Every vehicle has a fuel gauge and engine health indicator

- Vehicles can travel long distances before needing to refuel

- Some story missions require earning money before progressing

- Players can rob stores, jewellery shops or steal cars to earn money

- The WAINK app lists vehicles wanted by criminal buyers, including their security and tracking features

- Stolen vehicles must be delivered to buyers, with payouts affected by their condition

- Rockstar originally created a smell reaction for one scene, then expanded it into a system where different locations trigger varying levels of disgust

- During the demo, Jason entered a filthy house and began grimacing and recoiling without any scripted scene

- Aaron Garbut says he still discovers new locations despite spending YEARS exploring the game

- GTA 6's early research began in Miami in 2015, led by Rob Nelson

- Rockstar says GTA 6 is now ready for release
 
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