Pa to je neka pojava baruta, znaci bice fora padne kisa i muskete ne rade![]()
..imas pravo. To su mogli da rese tako da stave vise lizarda i po kojeg maga lizarda u one patrole... kao sto su u G2NotR sa orcima. Tamo cu cak kombinovali i varge sa orcima u Valley of Mines... ali onda je bilo pacijenata koji su kukali da je pretesko...risen 1 je patio od loseg balansa, vec na 40% igre imao sam strenght na preko 130 nabudzen i stvarno je bilo neinteresantno dalje, par udaraca i padali su oni gusteri...nadam se da ce balans biti bolje nasmesten u ovom nastavku...svi ovi rpg-ovi koje sam igrao u zadnjih par godina pate od neadekvatnog balansa...ne secam se gde je balans bio ok namesten da si mogo celu igru da predjes korektno...
skrimoviThe game is still very early in development but already looks extremely promising. Risen 2 will offer better graphics, a bigger world, and an all-new story. The game will be released later this year.
...ovo mi se ne svidja... Izadvac najavljuje velicine 1/2 - 2/3 velicine Farange sto je po meni malo, jer je Korinis bio dosta veci, a on je bio tamanConsole port of Risen was ugly because its low memory couldn't handle loading highly detailed textures for such a big isle. Thus Piranha decided the action won't take in one place but on several smaller [fffuuuu...!!!!] islands and parts of the continent. This will allow for more detailed environment as the console won't have to store the data for the whole game area at the same time. There won't be any loading screens between outdoor and indoor areas.
Ultima 9 iz 1999. godine?![]()
IG: There has been information that the combat system will change greatly. How exactly?
MH: One of the most important changes is the camera. While it was always glued to the back of the player in Risen, it is now detached from the hero which is very helpful in fights againt multiple opponents. Furthermore, we added more depth to the combat mechanics. Where you could only choose between a few moves in Risen 1, you will now be able to try different tactics, i.e. using both melee weapons and firearms. Together with enhanced animations and the motion capturing technology, we create an effective and impressive combat system unlike any in our previous games.
linkMike Hoge (MH): We will have everything that you usually associate with pirates: Treasure, parrots, a lot of rum! But we do not stop at clichés and also add fantasy elements, even Voodoo magic.
...to i ja kontam...mada Piranha bytes je u pitanju tako da naslucujem dobar RPG:smoke:
bar su objasnili sta ce da spreci dolazak i odlazak brodova![]()
[YOUTUBE]B7hwRM3igfc[/YOUTUBE]Long before mankind existed, the Old Ones trod upon the Earth. They worshiped the Elder Gods and served them as slaves, but in time, the Old Ones gained the knowledge of dark magic and dared to use their sinister powers against their masters. The wrath of the Elder Gods was merciless and terrible, and those who rebelled against them were banished to distant dimensions and imprisoned deep within the darkest recesses of the Earth. In deathless sleep, the Old Ones dream and lie in wait for the time when they shall rise again, for when the stars come right, they shall awaken from their aeon-old slumber. Then shall they return to hold dominion over our world once more, bringing woe and destruction unto mankind.
Jedva cekam ovo, ali koliko vidim njima se ne zuri, cak su negde rekli da nece ove godine izaci?
A negde opet release avgust ili tako nesto?
IMa li neko neke bolje informacije?
Do tad imamo G3 FG EE da djuskamo
A mogli su da izdaju i neki addon tipa osveta Srebrnobradog P
What after Risen 2 ?
In an interview with the Czech fan site "gothicz", Mike Hoge declares: "We get the rights to Gothic back when we have finished Risen 2. Why? Because we did only sell them to our ex-publisher for a certain amount of time ".
Does it mean that after Risen 2, Piranha Bytes could develop a new opus of the Gothic saga ? Not sure.
First Mike himself says that he would like to develop an RPG on a different type of world, as opposed to the fantasy worlds of Gothic and Risen.
Second, Michael Rüve indicates that "Für mich besteht kein Anlass, unsere Vertragslage mit Jowood zu kommentieren. Dass wir aktuell nicht an Gothic arbeiten ist allseits bekannt. Jowood hat momentan auch andere Sorgen. Spekulationen über die Zukunft nach Risen 2 sind genau das - Spekulationen.".
("Personally, I think that there is no reason to comment on our contractual relationship with JoWood. Everybody knows that we are currently not working on Gothic. JoWood has other preoccupations at the moment. Speculations on our future plans after Risen 2 are just that - speculations.")
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