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Igra je nesto najoriginalnije sto sam igrao proteklih par godina, a teska je manje od 160 mb-a...
Published by: Brighter Minds Media
Developed by: 2D Boy
Release Date: October 14, 2008
Genre: Puzzle
World of Goo
Gameplay Trailer
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The game is built around the idea of creating large structures using balls of goo. It is based on the prototype game Tower of Goo developed for Kyle Gabler's rapid game prototyping Experimental Gameplay Project. The game is divided into five chapters, each containing several levels. Each level has its own graphical theme and music, giving it unique atmosphere. There is also a bonus meta-game called World of Goo Corporation, whose objective is to build the highest tower using goo balls which the player collected through the course of the game. Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.
Gameplay
The main objective of the game is to get a requisite number of goo balls to the pipe representing the exit. In order to do so, the player must use their various abilities to build bridges, towers and other structures to overcome gravity and various terrain difficulties such as chasms, hills, spikes or cliffs. Goos recovered in the pipe are pumped through to the World of Goo Corporation, a sandbox area where the objective is to build a tower taller than those of other players of the game, whose towers are represented by respectively named clouds floating at altitudes corresponding to their height.
Levels and chapters in the game are interspersed with cut scenes, and the game also features "Obsessive Completion Distinction (OCD) Flags" - awards unlocked for having completed levels under more stringent criteria.
Published by: Brighter Minds Media
Developed by: 2D Boy
Release Date: October 14, 2008
Genre: Puzzle
World of Goo
Gameplay Trailer
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