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assassin's creed

A znasli mozda kakva je to igra.Ja sam gledao na youtube i mislim da se igra samo sa jednim likom.E znasli jeli to jeda covek protiv stotine ili............
 
A znasli mozda kakva je to igra.Ja sam gledao na youtube i mislim da se igra samo sa jednim likom.E znasli jeli to jeda covek protiv stotine ili............

:laugh: Ovo ide pravo u potpis!
 
A znasli mozda kakva je to igra.Ja sam gledao na youtube i mislim da se igra samo sa jednim likom.E znasli jeli to jeda covek protiv stotine ili............

Jel se zezas ili ozbiljno to pitas? Na osnovu trejlera koji si gledao na Youtube-u si i sam mogao da zakljucis da u igri vodis samo jednog lika koji se sam bori protiv stotine svojih protivnika. Na OVOM linku mozes da procitas najavu ove igre (na srpskom) i bice ti jasno o kakvoj je igri rec. Pozdrav.
 
Igra ce biti hit,ali o njoj se ovde jos ne diskutuje...epa evo..

http://www.ps3igre.com/content/view/796/2/
malo su poranili sa datumom,pa da vidimo sta vi znate o tome...

Video sam jos ranije trailer, ali ne znam da li je vredno nabaviti i sada kada se pojavila... Ima par dobrih fora sa sunjanjem i u samoj brobi mada me podseca na neki unapredjeni Pricne Of Persia, iako nema veze sa njim, ne znam ni ja zasto... Mozda zbog atmosfere... Pa kakvi su utisci jel neko igrao igru?
 
i u samoj brobi mada me podseca na neki unapredjeni Pricne Of Persia, iako nema veze sa njim, ne znam ni ja zasto... Mozda zbog atmosfere... Pa kakvi su utisci jel neko igrao igru?
Možda zato što je to difolt sistem borbe u akcionim avanturama sa konzola unazad 4-5 godina...:)
 
citala sam o ogri i misljena o njoj su podeljena...neki misle da ce biti hit,a drugi da ce je ubiti taj fazon kada se umesas sa drugim ljudima da te nebi provalili...posto to moze veoma lako da postane izlizana fora,npr jer ce i splinter cell koristiti to isto da bi izbegao protivnike i dr...svi trenutno daju pohvale tome kako je odradjen stil borbe u igri,a svi mi smo videli jednu veliku manu u igri na filmicu.naime kada assassin juri onog trgovca robljem da ubije,trgovac prvo brzo trci i odmakne dosta a zatim uspori da biste mogli da mu se priblizite blize,i sve tako...ja licno mislim da ce igra biti pravi hit iz prostog razloga sto je malo igrica gde mozete da radite sta vam je volja,popnete se bilo gde,i sto je najvaznije u ovoj igri nikada necete sresti dva lika koji izgledaju slicno...pa i da nebude hit bice pravo osvezenje..
 
Adrijanchice lepo receno, ali kolko znam igra je vec izasla! Pa dobro de ljudi gde su utisci "iz prve ruke"? Jel neko igrao? MaX se ne oglasava - od kako je nabavio Bioshock ne igra druge igre na XBox-u :)
 
Ok, izvinjavam se onda, mora da sam imao pogresan izvor informacija... :(
 
Poslednja izmena:
Loool, drz se dela foruma pod nazivom "Nolifer O/c" :D

Shto se tiche igre, bila je najbolja posle prvog prikazanog trailera pre dve godine, posle toga je sve loshija i loshija. U startu je delovala mnogo kompleksnije i gameplay je delovao bolje, ali posle puno demoa moze se videti puno gluposti koje iritiraju. Misije su previshe proste, AI mi deluje debilno, kontrole laguju, sudaranje sa sluchajnim prolaznicima vishe izgleda kao da to namerno radi da bi nam prikazao mogucnosti igre :D

Voleo bih da se varam jer ideja je sveza, ali mi se "execution" sve manje dopada.
 
Pa znas kako to sudaranje smo videli samo kada su ga naveli da se sudara sa ljudima,tj nije bio filmic nege deo iz igre...bar koliko se secam,namerno su naveli assassina da udara u ljude..sto se tice mislija,nebih rekla da su proste.pogotovo sto (iz nepouzdanih izvora),imate skalu prepozntaljivosti,pa ako ste neku prethodnu misliju presli "na silu" lakse ce vas prepoznati naredni put....pa cete morati raditi razne zadatke da biste dobili nova odela i ostalo..sve u svemu,u ovoj igri cemo se sustesti sa stvarima kojih ranije nije bilo u igrama...
 
Meni se igra dopada iz novog trailer-a kada sam malo bolje pogledao. Cak naprotiv to sudaranje sa ljudima mi je bas simapticno uradjeno... :)
 
Marko, nforce.nl, i nema da pogrešiš. Ne znam odakle ti informacija da je igra izašla. Valjda bih ja prvi otvorio thread ovde o tome, da je tako... Sada se pika MoH Airborne i Stranglehold, kao i novi Blazing Angels... Za par dana ću da napišem koja igra vredi :)
 
Assassin's Creed


Assassin's Creed is a video game being developed by Ubisoft Montreal
Published by Ubisoft. The release date was announced as a global launch on November 9, 2007

Let’s start off on what the game is about:
Assassin's Creed is set in 1191 AD, when the Third Crusade was tearing the Holy Land apart. Shrouded in secrecy and feared for their ruthlessness, the Assassins intend to stop the hostilities by suppressing both sides of the conflict. Players, assuming the role of the main character Altair, will have the power to throw their immediate environment into chaos and to shape events during this pivotal moment in history.
The story follows a disgraced master Assassin Altair who embarks on an epic quest to restore his status within the Assassin Order. After failing to assassinate the Templar Leader Robert De Sable and recover the legendary Templar Treasure, Altair is demoted to Uninitiated (the lowest rank in the Assassin order).

Sinan, Leader of the Assassins, offers Altair an opportunity to redeem himself. Altair must venture out into the Holy Land and assassinate men said to be exacerbating and exploiting the hostilities created by the Third Crusade. In doing so, he will stabilize the region, allowing Sinan to usher in an age of peace.

When the game begins, Richard the Lion heart has just recaptured the port city of Acre from occupying Saracens. With a base of operations established, the Crusaders prepare to march south. Their true target is Jerusalem � which they intend to recapture in the name of the Church. However, Saladin, leader of the Saracen Army, currently rules Jerusalem. Stinging from his army’s defeat at Acre, he will not allow Richard to humiliate him again. The Saracens are massing at the ruins of Fortress Arsuf, intending to ambush the Crusaders and prevent them from reaching Jerusalem.
These war manoeuvres have left the rest of the Holy Land wide open. While Richard and Saladin battle one another, the men left to govern in their stead have begun taking advantage of their newfound positions of power. Exploitation, manipulation, and provocation rule the day. It is into this chaotic mess Altair now finds himself. He is ordered to assassinate those most active in their exploitation. This is how Altair begins his missions.

Along the way, however, he will begin to discover that his targets are bound by more than just a shared interest in personal gain. They seem to share membership in a secret society � a group all too familiar to the Assassins. And they are not simply looking for profit. The true goal and how they plan to achieve it are secrets to be discovered during the course of the story.



Now let’s see what the game as got for us.
You will be playing the role of (Arabic,” The Flyer") a member of the Hashshashin sect (the original "assassins") whose object is to assassinate the nine historical figures who are propagating the Crusades.

As the player finds and kills there targets, their conspiracy is unveiled. You will be able to travel through three cities: Jerusalem, Acre, and Damascus.
The environment is completely interactive, from people to the historically accurate cities. These cities are populated by many people and the way the player controls Altair affects how people around him react to his presence.

For example:
The streets are crowded with merchants, thugs, and even the occasional desperate housewife. These distraught maidens will force their way in front of Altair and plead for money, or kindness, or assistance. It may be tempting to give a good solid sock to one of these women, but that would be a big mistake. Each character has an assigned social value to help determine how the game world reacts to their treatment. Beat down a thug and no one will care (you get the added bonus of hearing him blubber as he lies bleeding on the ground); sock a helpless woman and you will get a very different reaction. Some citizens may run in fear. Many will jeer. One may even come at you. Any guard in the area will become alerted -- or may be notified by one of the fleeing citizens. And once the guards are onto you, your job as an assassin becomes much more difficult.

It's not that the guards want to stop you because you're the player; it's just their job to keep the peace. From what we saw in the demo, the guards' reactions were pretty reasonable, if you accidentally bump into a lady carrying a water vase and it crashes, the guards will give you a casual glance. If you make the same clumsy move once the guards are aware there is an assassin in the city and they will immediately take notice.
Make a jaunt across the rooftops in sight of a guard and he will know you are up to no good (no one takes leisurely runs across the roofs of Jerusalem).




When guards spot Altair, there are two options: Fight or run. While you’re initial reaction may be to pull out your sword and do battle, keep in mind that the city of Jerusalem employs a lot of guards.

At the start of a fight, target the higher-order guards first. Take a couple of the tougher ones down and you may actually scare away some of the weaker ones. Even if you kill every guard in the area, the rest of the city will still be on alert. Your best bet, after slaying a few of the guards for fun, is to run and hide.


Now for the features:
The scope of the city's size is made all the more impressive by the fact that each building is made up of numerous foot- and handholds that allow Altair to climb pretty much any wall he comes across. And this is just one of three major cities, all promised to be of comparable size and scale. Exploration will be possible to a greater degree than in most other games.(Ubisoft boasts that any object that stands out more than two inches will be interactive).The control scheme in Assassin's Creed will be significantly different from other typical game.

For example:
The controls are built on simple principles,
The face buttons represent your head, free hand, weapon hand, and feet.
The Right Trigger acts as a modifier. Hold it and the feet button down to perform the most crucial move in Assassin's Creed, Free run. With free run you can perform some amazing feats of daring-do.
Like if you just run towards a building with free run active, you will often be able to leap up to an available nook and then continue your climb to the top. This action is instantaneous and fluid. Unlike Gears of War, which sucks you into a wall, Assassin's Creed makes the interactions between Altair and his environment look and feel natural.

The art tells you what you can grab. If there is a crack in a wall, you can dig your fingers in and pull yourself up. If a decorative stone knob is sticking out of a building, you can take hold.


The beautiful animations make the climb seem all the more impressive. Altair has weight to him and his movements, just like the virtual Jerusalem, seem completely believable.

Tall building is a game objective. If you spot an eagle circling in a building, it's a landmark you'll want to climb. Finding a way to the top will earn you a spectacular view of the city and also unlock new areas to explore.

Another reason to climb is the search for specially-marked Leap of Faith spots. These areas will have pigeons flying overhead. Just perch on the area marked by the pigeons and you are prepped for Altair's most sensational move. If you're willing to squat over pigeon droppings, you should have no trepidation about leaping over the edge in a swan dive. Done in the right spot, you will land gracefully in a bail of hay. Miss your mark and you may crack your back on the roof below.

Yes, there will be downloadable content, achievements, and all of that other good stuff too.

Now for the Weaponry:
Like most of the cool elements in Assassin's Creed, the best of combat requires you to hold down the Right Trigger. This puts Altair in a defensive stance. He'll automatically attempt to parry attacks, whether he has his fists, sword, or assassin's blade equipped.

Targeting an enemy requires just a tap of the Left Trigger. The target system is smart and will switch targets the minute Altair is attacked by someone else.
Altair almost never fought one-on-one. You will be surrounded quite often, so having the targeting system switch to an attacker from the rear is actually very helpful.

In combat, you can dodge with proper timing, perform grabs, and pull off impressive combos.
The combo system isn't for button-mashers. This is a system based completely on timing, since there is only one true attack button. From what we saw, the combos are pretty varied and with more than 10,000 animations for Altair alone.

The combat is beautiful and fluid -- when you aren't getting your ass handed to you. Counters are the toughest trick to pull off, as they require a perfectly timed strike to be triggered right as your enemy's combat animation begins. The reward is often a cinematic execution with requisite spray of blood, and we all like a bit of blood.

The Combat isn't perfect. The camera, which is generally in the right place, can sometimes lose its place or get stuck behind bushes and against walls. Getting used to the system takes some time as well, though admittedly the demo takes place several hours into the game, so the guards are tougher than you'd initially face. Seeing someone with skill play the combat, it can be frighteningly fast. Most enemies fall from one strike of the sword, but delivering the blow is the challenge. Enemies will parry and dodge. And with four or more enemies surrounding you at all times, your attention swings left and right throughout the battle.


Altair will carry a number of highly specialized weapons for his role as an assassin
Sword
A small crossbow, which appears to also be able to be used as an axe
Throwing daggers
Concealed mechanical dagger
Altair is also missing his left hand ring finger which was severed as part of an initiation ceremony when he received his mechanical dagger. When the blade is extended and the hand is balled into a fist the blade extends through the space left by the removed ring finger.
Throwing needles (it is unknown if these can be used or if it is just for the effect)
You will be able to unlock new abilities and customizations for Altair’s weaponry.
We would like to point out that Assassin's Creed is not a stealth game.
There are elements where you will need to be a bit sneaky, but this is an action title. It's not Metal Gear or Splinter Cell.

Well I hope you have enjoyed your read and don’t forget to come back to see updates and News.

Credit: ProGam3s.Com
http://progam3s.com/games/acreed/sho...ews=value0news
 
uuu po ovome izgleda da ce igra biti do jaja...Samo da docekamo njen izlazak.....
 
Ovo jedva čekam, Thief sam voleo ali ovo deluje bolje. Odgledao sam samo jedan trejler i čini mi se da su komande na konzoli odlične u ovoj igri, interakcija sa okolinom takođe. Mesto radnje deluje zanimljivo, sve u svemu obećava.
 
izaso je najnoviji trailer za igru,ali izgleda da je pre nekoliko dana odlozena za pocetak naredne godine...bedak ako je tako
 
Aman, nije :) PC verzija je odložena za 2008. godinu. Za igračke sisteme dolazi u novembru.
 
mene nešto posebno ne oduševljava... mešavina princa i pojednostavljenog obliviona... možda grešim, ali čini mi se da će mi biti smor...
 
Gde ti ovde vidiš primese Obliviona? Njih ima koliko i primesa GTA, recimo...I ne razumem na osnovu čega procenjuješ da će igra biti smor? Ako ništa drugo, barem je nešto sveže.
 
Poslednja izmena:
Gde ti ovde vidiš primese Obliviona? Njih ima koliko i primesa GTA, recimo...I ne razumem na osnovu čega procenjuješ da će igra biti smor? Ako ništa drugo, barem je nešto sveže.

slazem se sa tobom,stvarno ova igra nema veze sa oblivionom....Ipak kako god da ga okrenes,pruzice bar jedno novo osvezenje,i nesto sto do sada nismo imali priliku da vidimo....
 
Gde ti ovde vidiš primese Obliviona? Njih ima koliko i primesa GTA, recimo...I ne razumem na osnovu čega procenjuješ da će igra biti smor? Ako ništa drugo, barem je nešto sveže.

Liči mi onaj grad na oblivion, to je sve. I grafika, generalno, bloom, hdr, i arhitektura... A igra? To ono osveženje kao što je Uncharted, sve već viđeno, samo su pokupili dobre elemente i koncepte iz par uspešnih igara, pa liči da je nešto novo. Meni se borba u ovoj igri uopšte ne sviđa. Deluje mi da je smor.
 
Jel ja nesto pogresno kontam ili se ti filipe bas uvredis i iznerviras kad god maks kaze da mu nesto izgleda smor?

Sudeci po trejlerima bice ineresantno zbog tog AI-a koji ce stalno nesto raditi, mada i meni borbe izgledaju nekako traljavo.
 
Filip i ja se uvek sukobljavamo. Recimo i oko serija, to nije ništa novo. Njemu je Lost prosek, Heroji su mu krš najveći, o Domaćicama se bojim i da pomislim kakvo mišljenje ima, a meni su to tri najjače serije koje sam gledao. S druge strane, Babylon 5 mu je vrh vrhova, presveta stvar u SF žanru, ali je zato Galactica isto smorčina (Filipe, ispravi me ako grešim). Tu i tamo se slažemo oko prison breaka. Jednostavno, sukob ukusa i to je to. Što se tiče assasin creada - valjda imam pravo da izrazim utisak koji sam stekao. Daj bože da grešim...
 
Poslednja izmena:
izlazi definitivno 13 novembra,igra je usla u gold fazu....samo jos da je docekamo..
 
Jedva cekam da je probam. Ja i moj prijatelj smo se odusevili kad smo gledali trailer....bas je mocno i lepo :D
 
40 sati, gameplaya........:D moguci MUST BUY!

****te, oce li vise taj loader, toliko dobrih naslova izlazi do kraja god....


Odose $$$$$$$
 
Vrh Dno