Pojavio se patch 1.02. Za sada još uvek nema leka.
Lista izmena
- The spells Force Field, Crushing Prison, Cone of Cold, and Blizzard now have
shorter durations and/or longer cooldowns. This ensures that combatants can no
longer stun-lock each other by repeatedly casting the same spell.
Daj neki screen, nema sanse da se setim Daj screen tog dela i screen mape.
Dobro meni dosta sati ode i racunajuci i period kada je igra ukljucena a ja odem da radim nesto drugo po zeninom zahtevu.:smackbum:
"Dodji, molim te, na sekund da mi nesto pomognes!", ja odem da pomognem i glupo mi je da iskljucim igru a taj sekund se, u zavisnosti od prirode posla koji pomazem, oduzi kao vecnost.:S:
Btw. ako nisi imao problema sa Fadeom, kako FGN da dodjem do onih vrata gde treba da iskoristim spirit shape?
Ja sam završio za 68 sati a prilično sam siguran da sam u sve moguće prostorije zašao i sve kovčege otključao, nisam na kraju završio nekoliko sporednih kvestova i nisam bio assasain.
5-6 puta sam doživeo "wipe" i to dva puta kod Branke (dok nisam poslao lelianu da trči okolo i troši liryum vein kako bih sprečio Branku da se leči hehe) Čak sam i na kraju po Denerimu čistio sam bez pozivanja armija Unbound revrant me je isto očistio jednom, nije mi bila dobra ekipa za close combat
Nervira me samo što izgleda nisam našao šestog standardnog Revranta tj one bočice koje ne smeju da se pipaju :d jel se dobija nešto posle tamanjenja svih 6?
Inače više od pola igre sam ja bio tenak bez štita - Human noble sa two-henderom i massive armorom Leliana strelac ili dual wield, Morigan i baka Wein. na Normal težini prilčno lagana igra nisam uopšte podešavao taktiku tj one slotove i uglavnom sam vodio samo main lika. Uglavnom. Možda sma zato prešao za nešto kraće vreme, plus u dijalozima brzo preletimpreko teksta pa Esc da ne dave na dugačko...
Sada sam krenuo opet kao elf mage, ne znam da li da vodim rogue sa sobom zbog lockpick-a ili da ne :?
Najbolja igra ove godine a možda i duže Barem prema mojim ukusima hehe.
Pojavio se patch 1.02. Za sada još uvek nema leka.
Lista izmena
Many of the fixes affecting balance, gameplay, or plot scripting are already
included in the Xbox 360 and PlayStation®3 versions of Dragon Age: Origins.
BALANCE
- Daggers now apply 0.5 points of damage per additional point in dexterity and
0.5 points of damage per additional point in strength, as originally intended.
This increases dagger damage for high-dexterity characters.
- During combat, mana or stamina reserves now correctly regenerate more quickly
when reserves are low. This allows players to occasionally use an talent or
spell in the later stages of lengthy fights.
- When exploring, mana and stamina now regenerate more quickly at higher
character levels. This reduces downtime between fights.
- The spells Force Field, Crushing Prison, Cone of Cold, and Blizzard now have
shorter durations and/or longer cooldowns. This ensures that combatants can no
longer stun-lock each other by repeatedly casting the same spell.
- The cooldowns for several low-level sustained abilities are now shorter. This
ensures that players are not penalized for accidentally deactivating them.
- Certain battles were not scaling properly, resulting in excessively difficult
fights. They now scale as intended.
- Enemy corpses now drop health poultices and money more appropriately,
resulting in less clutter in the player's inventory.
GAMEPLAY
- In rare cases, enemy corpses were selectable when they contained no loot.
This no longer occurs.
- Party members whose combat tactics were set to defensive behavior no
longer stop attacking after using a spell or talent.
- In rare cases, combat tactics conditions could fail to determine whether a
character had enough mana or stamina to use an ability. This no longer occurs.
- The Rally talent no longer repeats its audio effect if it is active during
certain conversations.
- The Rally talent no longer deactivates upon area transitions or conversations.
- The Shimmering Shield spell now deactivates when the character is out of mana.
PLOT (SPOILER WARNING)
- Promotional downloadable content items now remain in the player's inventory
when standard items are removed at the end of the dwarf noble origin.
- Repeatedly talking to Duncan after gathering the vials in the Korcari Wilds
but not the treaties no longer provides duplicate experience.
- Leliana's personal plot can now be completed if the player substantially
increased her approval (through gifts) before talking to her.
- During the siege of Redcliffe, enemies are no longer able to spawn in
locations that would break the plot.
- Bann Teagan no longer disappears when he is supposed to be accessible during
Urn of Sacred Ashes.
PC-SPECIFIC
- Controlling a summoned creature (like a ranger's pets) during certain special
area transitions no longer results in odd behavior.
- Creating a character in a custom module did not create a folder for saves.
This could result in corruption of main campaign saves. This no longer occurs.
- In some cases, the class icon was set incorrectly for characters imported
from the downloadable Character Creator. This no longer occurs.
- The options menu now includes a setting to automatically download previously
purchased content that is not currently installed.
- After installing new downloadable content, the game now always reminds the
user to restart the game.
- The icons for some promotional downloadable content items were missing. They
now appear correctly.
- Various issues could occasionally cause uploads to the online player profile
to fail unexpectedly. This no longer occurs.
Propustio si mnogo dobre dialoge preskakanjem istih. Po meni ovakva igra nije interesantna ako je igrash kao diablo, bez ulazenja u pricu.
Nije blesav igoritza shto je citao ceo Codex :d
U Haven-u, iza jedne kuce ima gomila grobova, vristao sam od smeha na par natpisa. Obavezno overite.
Ja sam bio tu negde, na tom nivou.
Warrior sa dvorucnim macem, Alister sa mac+stit, Wynne kao healer i Ljiljana sa strelama.
Ja sam bio tu negde, na tom nivou.
Warrior sa dvorucnim macem, Alister sa mac+stit, Wynne kao healer i Ljiljana sa strelama.
Mislim da nema uticaja na tok igre, ova odluka utice na (ne)odobravanje clanova druzine.
Ja sam podrzao odluku Izolde da se zrtvuje, dobio sam priblizno - 20 neslaganja od Alistera.
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