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ATI Catalyst/AMD Crimson - diskusija, pitanja, linkovi

Jel onaj sa AMD sajta zadnji drajver za rx580,ovaj softver mi izbacuje neki drugi.
To su interne verzije samo za drajver, ono što vidiš u Device Managre-u, Na AMD sajtu je verzija sa Adrenalin softeverom. Adrenalin paket sadrži drajvere za sve podržane kartice i kada se instalira sve đuture on odabere koji drajveri su prikladni za baš tu generaciju. i verziju windows-a.
Primer:
Kod mene Adrenalin 23.12.1 a sam drajver
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PS. Zaboravi na te programe, idi samo na AMD sajt (ovaj dole), odaberi šta imaš od kartice i dobićeš naj novije drajvere i Adrenalin da nameštaš šta hoćeš. Na istom sajtu Ima i AMD program za nalaženje pravih drajvera
Imašna istom mestu kada odabereš drajver i podatke za koje kartice i šta rešavaju, poravljaju il eventualne probleme.
 
^Ja ne znam ko od nas dvojice, opet, nije u pravu. Iz samog Adrenalina poslednji su 23.11.1 (WHQL Recommended).. A preko tvog LINKa - isto! DA nije za tvoju seriju sad malo drugacije nego za RX500 seriju :unsure:
 
^Ja ne znam ko od nas dvojice, opet, nije u pravu. Iz samog Adrenalina poslednji su 23.11.1 (WHQL Recommended).. A preko tvog LINKa - isto! DA nije za tvoju seriju sad malo drugacije nego za RX500 seriju :unsure:
Samo sam ukazao i pokazao da drajver i Adrenalin nisu ista stvar
 

Friško izašli. Nove stvari, ispravke, jedno od "većih" izdanja drajvera.


AMD Software: Adrenalin Edition 24.1.1​


https://www.amd.com/en/support/kb/release-notes/rn-rad-win-24-1-1

New Feature Highlights
  • New Game Support
    • Like A Dragon: Infinite Wealth
    • TEKKEN™ 8
  • New Product Support
    • AMD Radeon™ RX 7600 XT
  • AMD Fluid Motion Frames (AFMF) - Boost FPS up to 97% for a smoother gaming experience by adding frame generation technology to any DirectX® 11 and 12 game. RS-630
    • AFMF improves performance by adding frame generation technology to AMD Radeon™ 700M, RX 6000, and RX 7000 series GPUs for notebook and desktop platforms.
      • Up to 97% average increase in performance across select titles at 1080p resolution when AMD Fluid Motion Frames (AFMF) is ON and upscaled with FidelityFX™ Super Resolution 2 (FSR 2) at Quality Mode, using AMD Software: Adrenalin Edition™️ 24.1.1 on the Radeon™ RX 7600XT GPU, versus when AFMF and FSR 2 upscaling are OFF. RS-630
      • Up to 103% average increase in performance across select titles at 1440p resolution when AMD Fluid Motion Frames (AFMF) is ON and upscaled with FidelityFX™ Super Resolution 2 (FSR 2) at Quality Mode, using AMD Software: Adrenalin Edition™️ 24.1.1 on the Radeon™ RX 7600XT GPU, versus when AFMF and FSR 2 upscaling are OFF. RS-631
    • AFMF preserves image quality by dynamically disabling frame generation during fast visual motion.
  • AMD Video Upscaling – Advanced video upscale algorithm to improve video playback image quality for AMD Radeon™ RX 7000 desktop series GPUs.
    • AMD Video Upscaling can be enabled within the Graphics tab to enjoy improved sharpness and clarity, for DirectX 11 applications such as Google Chrome, Microsoft Edge, and Media Player, with resolution support up to 4K.
    • For more instructions on how to enable upscaling, please ensure that your version of AMD Software is up to date, and learn more HERE!
  • Additional Video Improvements
    • Content Adaptive Machine Learning (CAML) text detection has been updated to support up to 4K gaming for even greater clarity.
    • Various encoding support within AMD Software including AVC, HEVC and AV1 codecs have undergone additional optimizations to improve video encode quality.
    • AMD continues to work with partners to implement video enhancements into 3rd party apps; more updates to follow in upcoming drivers.
  • AMD Smart Technology Tab – Access the suite of great A+A features from one convenient location to maximize the power of your AMD-powered system.
  • AMD Assistant – Automatically enable or disable AMD Software features based on various situations for improved performance or battery life.
  • Additional OS Feature Support
    • Support for Hardware Accelerated GPU Scheduling has been expanded to Radeon™ RX 7600 series GPUs on Windows 11 version 22H2 and newer. Click HERE for more information.
What to Know
  • AMD Fluid Motion Frames (AFMF)
    • AFMF can be enabled for any DirectX® 11 and 12 title using HYPR-RX.
      • AFMF may introduce additional latency to games and may not offer the optimal experience for fast-paced competitive titles. AFMF is recommended to be combined with AMD Radeon™ Anti-Lag to reduce in-game latency while maintaining a minimum in-game fps of 60.
      • Due to the potential latency impact of AFMF, it must be manually enabled in the per-game settings for certain fast-paced competitive titles, even if AFMF was already enabled globally. Gamers are free to enable AFMF in these titles based on their preference and gameplay style, however, they may not experience optimal performance – specifically at lower frame rates.
      • AFMF may be enabled or disabled on the fly using the default hotkey of Alt-Shift-G.
    • AFMF currently requires the game to be played in fullscreen mode with VSYNC disabled.
      • For better compatibility with borderless-fullscreen titles, Windows 11 users can enable "Optimizations for windowed games".
      • For a better visual experience, AFMF is recommended to be used with variable refresh rate enabled.
    • Users can check AFMF’s frame generation status using AMD Software: Adrenalin Edition™’s in-game overlay.
    • AFMF adds frame generation technology to boost FPS outside the game’s engine. Users can use AMD Software Performance Metrics Overlay to see the resulting FPS.
      • Support for third-party performance monitoring tools is not available at this moment.
    • For systems setup using Hybrid Graphics (such as laptops featuring an integrated and discrete GPU), AFMF must be supported on the displaying GPU to be activated.
    • Stay tuned for future enhancements and innovations coming to HYPR-RX with AFMF, focusing on elevating image quality, smoothness, and latency. Enjoy gaming with HYPR-RX.
    • AMD Video Upscaling
    • AMD Video Upscaling can be enabled for most DirectX 11 applications to improve image quality. However, certain applications such as Google Chrome and Microsoft Edge may require an additional step to activate AMD Video Upscaling.
      • For Google Chrome and Microsoft Edge, 'Media Foundation for Clear' must be enabled. This setting can be configured in the browser settings accessed through chrome://flags/ or edge://flags/.
    • Users have the flexibility to adjust the level of sharpness added by AMD Video Upscaling using the slider located within the Graphics tab.
  • AMD Technical Preview Driver
    • Users had the opportunity to get an early look of AFMF through the AMD Technical Preview Drivers and provide their feedback to build and refine the feature. The feedback received through our online communities and AMD Bug Report Tool helped create a more stable experience for AFMF in AMD Software: Adrenalin Edition 24.1.1.
    • Users looking for updates of future AMD Technical Preview Drivers can subscribe to our newsletter HERE.
Fixed Issues
  • Performance drop may be observed in some DirectML workloads.
  • Intermittent grey screen after driver upgrade with certain monitors (such as Nixeus NX-EDG274K) on Radeon™ RX 7000 series GPUs.
  • Graphics API metric may show as N/A in certain UWP applications.
  • Heavy stuttering may be experienced while playing Warframe and loading into a new area or starting a mission.
  • Black artifacts may be observed in smoke effects while playing Call of Duty®: Modern Warfare® III.
  • Black texture flickering may be observed while playing Starfield on some AMD Graphics Products, such as the Radeon™ RX 5600 XT.
  • Intermittent install failure may be observed when using the factory reset setting.
Known Issues
  • Deathloop may experience extended loading times on some AMD Graphics Products, such as the Radeon™ RX 6900 XT. [Resolution targeted for 24.2.1]
  • Dead Space may experience an application crash after enabling RTAO on some AMD Graphics Products, such as the Radeon™ RX 6800.
  • Excessive stuttering may be experienced when first playing a match in Overwatch 2. [Resolution targeted for 24.2.1]
  • Audio may intermittently become out of sync with the video when recording from AMD Software: Adrenalin Edition using AV1 codec. [Resolution targeted for Q2]
  • Oculus Rift S may display with a green tint on AMD Radeon™ RX 7000 series GPUs.
  • After a system reboot, Parsec host application may experience a crash on some AMD Graphics Products, such as the Radeon™ RX 7900 XTX. [Resolution targeted for 24.2.1]
  • During Microsoft Teams meetings, the camera may intermittently display looped footage on some AMD Products, such as the AMD Ryzen™ 7 7840U Processor.
Important Notes
  • For users that game remotely with AMD Link, one important announcement is that AMD is ending support for the AMD Link software. We originally launched AMD Link at a time when there were few alternative remote gaming solutions for Radeon graphics users. Today, there are many options available for users to stream their PC content to other devices. AMD’s role is to enable and support developers, not compete with them. As such, we are ending support for AMD Link and focusing our resources on other core capabilities and features that benefit users. We will also continue to support developers with our SDKs such as the AMD Advanced Media Framework that allow them to enable streaming functionality within their solutions.
  • For users who previously installed an AMD Software preview driver, running AMD Cleanup Utility is recommended before installing this driver.
  • AMD Software: Adrenalin Edition 24.1.1 will now automatically clear previously installed drivers located in the C:\AMD folder to save space.
 
Probao AFMF i iskreno ja ne vidim razlike. Upalio sam Cyberpunk sve na ultra + PT ON (FSR Quality), na mojoj mašini imam u prosjeku oko 40fps, kad upalim AFMF pokazuje da imam duplo više FPS a u suštini mislim da se ništa promijenilo nije sem što se prikaz srozao, pofino je lošiji, zamućenja su prisutna pri bilo kakvom trzaju.
 
AFMF-u je od starta bilo "obavezno" da frejmovi ne budu ispod 60 da ne bi bilo problema.
 
Probao AFMF i iskreno ja ne vidim razlike. Upalio sam Cyberpunk sve na ultra + PT ON (FSR Quality), na mojoj mašini imam u prosjeku oko 40fps, kad upalim AFMF pokazuje da imam duplo više FPS a u suštini mislim da se ništa promijenilo nije sem što se prikaz srozao, pofino je lošiji, zamućenja su prisutna pri bilo kakvom trzaju.

Mislim da ce tu trebati jos neko vreme da se pegla, nailazio sam samo na reci hvale - kod raznih testera :unsure:
 
Probao sam sinoć nove drajvere. Na AC valhalla mi je prosečan fps 152, a pre je bio 98 sa rx 6800 na 1440p rezoluciji.
 
Probao sam sinoć nove drajvere. Na AC valhalla mi je prosečan fps 152, a pre je bio 98 sa rx 6800 na 1440p rezoluciji.
Tu nesto ne stima, jesi siguran da su sve opcije iste? Ukljucio Fluid motion frames?
 
Obrisao sam Valhalla da bi instalirao drugu verziju sa svim onim dlc-ovima. Uključen je fluid motion frames i fps je 152 , a moguće da je bio nešto malo preko 100 pre novih drajvera(pomešao sam fps sa witcherom). Probao sam withcer-a next gen i fps je skočio sa 98 na 131. Definitivno je skočio broj frejmova.
 
Obavezno anti lag ili anti lag + uz afmf, rx 6700 xt radi sa fsr i Afmf na 165 skoro svaka igra. Zanji 24.1.1 zeza secka non stop vratio sam zadnji preview.
 
Radi kad stojiš, čim malo brže pomeras miša to ide na realnu vrednost 60-70 fps...
 
Koliko sve to utiče na benchmark programe, tj. da li se primećuje ili samo u podobnim igrama ?
 


Pogledajte video pa pokusajte podesiti tako. Neki dan mi je iskocio on i onaj drugi lik sto ima modovane drajvere ali taj sto radi sa tim modovanim drajverima ja njega nista ne razumem mislim u smislu sta i kako podesiti.



To je taj.
 
Meni karta radi najbolje kad mi ništa od tih opcija nije uključeno.
 
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Reagovanja: PPC
Ja isprobao za vikend sa CP2077, Adrenaline soft. pokazuje avg 299fps-a... Average pre toga sa "prilagodjenim" high settings bio 128/9.
Definitivno nema svrhe ako baca preko 80/100 frejma, nisam neku razliku video...
Za ove sa 60-70fps je odlicna stvar.
 
  • Like
Reagovanja: PPC
Za rx6700xt sweet spot odlaze kupovinu graficke bar za 2 god, i bitna je rezolucija na kojoj igrate za 2560x1440 je odlican kvalitet slike jel skalira sa Full hd FSR pa onda frame generation jos na to, a ako igrate u Full Hd onda je premala rezolucija za FSR jel skalira iz 1280x720 ili manjoj ne znam tacno i dosta vise degradira kvalitet slike jel je pocetna rezolucija losa i uzasno izgleda kad uradi upscaling.
 
Ja isprobao za vikend sa CP2077, Adrenaline soft. pokazuje avg 299fps-a... Average pre toga sa "prilagodjenim" high settings bio 128/9.
Definitivno nema svrhe ako baca preko 80/100 frejma, nisam neku razliku video...
Za ove sa 60-70fps je odlicna stvar.
Moj zakljucak takodje, uz FS nema potrebe, prikaz je jednako "fluidan" 100, 165 ili 200 nema neke opasne razlike. Jedino vidim razliku kad je 165 i kad padne na 100, primeti se A B poredjenje u sekundi ali jako brzo postaje beznacajno jer je i 100 FPS "dovoljno".

Inace, ko muci muku sa idle potrosnjom, overite ovo:
 
Sa 24.1.1 konačno radi da ostavim da se ugasi monitor, i da se uspešno budi nakon toga. Možda je i neki drajver pre toga rešio, nisam testirao svaki. Pri tome nisam ni čistio drajvere u međuvremenu, samo gazio.
 
Moj zakljucak takodje, uz FS nema potrebe, prikaz je jednako "fluidan" 100, 165 ili 200 nema neke opasne razlike. Jedino vidim razliku kad je 165 i kad padne na 100, primeti se A B poredjenje u sekundi ali jako brzo postaje beznacajno jer je i 100 FPS "dovoljno".

Inace, ko muci muku sa idle potrosnjom, overite ovo:

Ovo mi nije riješilo problem al barem mi je sad jasno iz kojeg razloga je visoka idle potrošnja, VRAM je zakucan na maximalne vrijednosti, koja glupost.
 
Ovo mi nije riješilo problem al barem mi je sad jasno iz kojeg razloga je visoka idle potrošnja, VRAM je zakucan na maximalne vrijednosti, koja glupost.
Da ovo traje vec vise godina na 144h monitoru moram da zakljucam na 120h
 
AFMF sa Vulkan rendererom u yuzu emulatoru za Nintendo Switch https://yuzu-emu.org/entry/yuzu-progress-report-jan-2024/
Driver release 24.1.1 introduced the first public release of AFMF, AMD’s game-independent frame generation algorithm.
“But writer, AFMF is only for Direct3D 11 and 12 games!” you say. That’s where you’re wrong. You see, the Guru3D forums has some fantastic information, AFMF can be run on Vulkan, OpenGL, and Direct3D 9/10 too
Ovde je video sa 60FPS base, sa ukljucenim AFMF ide na 120+FPS
 
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Fixed Issues​


  • Improvement to intermittent driver timeout or application crash experienced while playing HELLDIVERS™ 2 on AMD Radeon™ RX 7000 series GPUs. AMD is continuing to investigate additional reports of driver timeouts and application crashes while playing HELLDIVERS™ 2.
  • Improvements to excessive stutter while playing various games, including Battlefield™ 2042, Destiny 2, Overwatch 2, Monster Hunter: World, PUBG: BATTLEGROUNDS and STAR WARS™ Battlefront™ II.
  • Deathloop may experience extended loading times on some AMD Graphics Products, such as the Radeon™ RX 6900 XT.
  • Dead Space may experience an application crash after enabling RTAO on some AMD Graphics Products, such as the Radeon™ RX 6800.
  • Intermittent application crash when first launching Enshrouded or changing Anti-Aliasing settings on Radeon™ 7000 series graphics products.
  • Shadows may appear bright, or reflections may be missing while playing Enshrouded on Radeon™ 7000 series graphics products.
  • HDR settings may intermittently fail to take effect while playing certain games such as Like A Dragon: Infinite Wealth.
  • Intermittent driver timeout or application crash may be considered while playing Counterstrike 2 with FSR enabled on some AMD Graphics Products, such as the Radeon™ RX 7900 XTX.
  • Graphics API metric may be incorrectly reported as DirectX® 12 for some Vulkan® games.
  • After a system reboot, Parsec host application may experience a crash on some AMD Graphics Products, such as the Radeon™ RX 7900 XTX.
  • During Microsoft Teams meetings, the camera may intermittently display looped footage on some AMD Products, such as the AMD Ryzen™ 7 7840U Processor.
  • Oculus Rift S may display with a green tint on AMD Radeon™ RX 7000 series GPUs.
  • AFMF may be inaccurately displayed on select hybrid graphics configurations, particularly in systems where one of the devices lacks support for AFMF. AFMF must be supported on the displaying GPU to be activated.
  • Mouse lag or stutter may be observed when selecting the discrete GPU as the primary display adapter on certain mobile systems, such as an AMD Ryzen™ 9 6900HS Mobile Processor paired with an AMD Radeon™ RX 6800S Mobile GPU.
 
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