- Full-blown graphics and compute performance: four Unified Shading Clusters (USCs), with 128 ALU cores delivering more than 150 GFLOPS (FP32) or 300 GFLOPS (FP16) at 600 MHz
- Unmatched real-world ray tracing performance: Up to 300 MRPS (million rays per second), 24 billion node tests per second and 100 million dynamic triangles per second at 600 MHz
- PowerGearing G6XT for advanced power management and dynamic resource allocation
- PVR3C™ triple compression technologies (PVRTC and ASTC for texture compression, PVRIC for frame buffer compression, PVRGC for geometry compression)
- Deep Color support for very high image quality at Ultra HD resolutions and beyond
PowerVR GR6500: ray tracing is the future… and the future is now
Imagination Announces PowerVR Wizard GPU Family: Rogue Learns Ray Tracing