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nVidia RealityServer

pixell

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01.02.2006
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nVidia launches GPU-based RealityServer 3.0

nVidia just made an announcement that is significant on many levels. From one side, it is a commitment to the growth segment of Tesla business unit, from another - it is a confirmation of something both AMD and nVidia have been preaching for years - the key to datacenter is efficiency, and in increasingly visual world - using CPUs for visual computing has the same efficiency as driving a 1MPG car [Mile per Gallon].

NVDA_RealityServer_06_675.jpg


NVDA_RealityServer_05_675.jpg


RealityServer 3.0
As the name says, RealityServer 3.0 platform is a combination of two things: Tesla RS servers and mental images' iray software. Iray ray tracer is now GPU-accelerated, but for those that don't require photo-realistic precision, it is possible to combine ray tracing with OpenGL API.
For those that want to use streaming capabilities, RealityServer comes with again, GPU-accelerated video compression which warrants a sustainable bit-rate. Still, seeing is believing.

NVDA_RealityServer_07_675.jpg


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