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Medal of Honor: Airborne

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Slavan
Učlanjen(a)
26.09.2005
Poruke
19
Poena
304
Developer(s) EALA
Publisher(s) Electronic Arts
Engine Unreal Engine 3.0[1]
Release date(s) April 30, 2007
Genre(s) First-person shooter
Mode(s) Single player, multiplayer
Rating(s) ESRB: Rating Pending (RP)
Platform(s) PlayStation 3, Xbox 360, PC
Media Blu-ray Disc, DVD-DL

:banana:

250px-MoH_Airborne_cover_PC_DVD.jpg


Po screenshootovima lici na Call of Duty 3. Engine Unreal Engine 3.0[1]. Potpuna sloboda kretanja. Padobranom se iskace na zeljeno mesto, i krug se zatvara po licnom ukusu.

http://www.medalhonorairborne.com/new-g4-actual-gameplay-trailer/

http://www.gamespot.com/pc/action/medalofhonorairborne/news.html?sid=6160640

:smoke: :bottle:
 
Ne izgleda uopšte ništa posebno. Čak me je i trejler razočarao. CoD2 na PC-ju izgleda bolje...
 
Malo gloopavo, ceo trailer je tucha crnaca u tunelu. Vidish samo kad se neko nakezi :(. Sahekatjemo josh malo pa....... netje biti ni prva ni poslednja koja je instalirana i deinstalirana u botovo isto vreme, ako neshto podje naopako :D
 
trejler je manje vise dobar...ako sam dobro razumeo u zavisnosti gde sletis sa padobranom odatle ti i pocinje igra? (ima vise pocetaka?)
 
trejler je manje vise dobar...ako sam dobro razumeo u zavisnosti gde sletis sa padobranom odatle ti i pocinje igra? (ima vise pocetaka?)

Upravo tako!

Ti trejleri su iz rane faze predstavljanja MOH Airborne, a EALA je veoma skrta sto se tice medija. Datum izlaska se stalno pomera, i sto je realno za ocekivati je da ce igra izaci tek krajem 2007, a ne sredinom kako mediji najavljuju.

Medal_of_Honor_Airborne_01.jpg


Medal_of_Honor_Airborne_02.jpg


http://www.pcigre.com/content/view/10364/47/
 
Developer(s) EALA
Publisher(s) Electronic Arts
Engine Unreal Engine 3.0[1]
Release date(s) April 30, 2007
Genre(s) First-person shooter
Mode(s) Single player, multiplayer
Rating(s) ESRB: Rating Pending (RP)
Platform(s) PlayStation 3, Xbox 360, PC
Media Blu-ray Disc, DVD-DL

:banana:

250px-MoH_Airborne_cover_PC_DVD.jpg


Po screenshootovima lici na Call of Duty 3. Engine Unreal Engine 3.0[1]. Potpuna sloboda kretanja. Padobranom se iskace na zeljeno mesto, i krug se zatvara po licnom ukusu.

http://www.medalhonorairborne.com/new-g4-actual-gameplay-trailer/

http://www.gamespot.com/pc/action/medalofhonorairborne/news.html?sid=6160640

:smoke: :bottle:

Prvo search ... Cccccc :)

http://www.benchmark.co.yu/forum/showthread.php?t=126611
 
Sto jest, jest, nema sanse da bude 30. April 2007.
 
Upravo tako!

Ti trejleri su iz rane faze predstavljanja MOH Airborne, a EALA je veoma skrta sto se tice medija. Datum izlaska se stalno pomera, i sto je realno za ocekivati je da ce igra izaci tek krajem 2007, a ne sredinom kako mediji najavljuju.

http://www.pcigre.com/content/view/10364/47/

Izvinjivam se sto nisam obratio paznju da je vec postiran trid. Kao sto rekoh datum se stalno pomera, neki izvori navode da je kraj aprila predvidjen za izlazak demoa. Ali tesko je da ce taj datum biti i za demo. Samo sam preneo vest sa nekih sajtova>


Last Updated: Apr 11, 2007

Q: When is Medal of Honor Airborne going to be released?
A: EA hasn't announced an official release date for Airborne as of yet.

Q: What platforms will Airborne be released on?
A: PC, XBox360, and PS3

Q: What is Airborne about?
A: In Medal of Honor Airborne, you play Boyd Travers, paratrooper in the 82nd Airborne Division. You'll make intense jumps during the largest US Airborne operations in history to fight back fascist tyranny.

Q: When does the demo come out?
A: We've not released any official details about an Airborne demo yet.

Q: What is the ESRB Rating for Airborne?
A: Medal of Honor Airborne is not yet rated.

Q: What are the system requirements?
A: System requirements have not yet been released.

Q: What's the story on MP? Game Modes? Sever info?
A: We're not discussing details of Multiplayer as of yet.

Q: What engine are you building the game with?
A: We're using UnrealEngine3

Q: When will you release some vids & screenshots of the game running in UE3?
A: The gameplay trailers that you've seen are showing the game in UE3.

Q: What weapons will be available?
A: We've release info on a few weapons, but full details are to come in the future. So far, we have discussed or shown the Thompson, Garand, Mauser, and the STG44.

Q: How big a part did the community feedback play in this title?
A: The development team is always asking me what the community thinks about this or that idea. Much of the feedback and discussion that appears on these boards makes it's way to developers in one form or another. Additionally, I've been on the phone several times with certain "community leaders" who run sites and are in a position to have their fingers on the pulse of the community opinion, and we discuss the sorts of things the community are looking for, what we can achieve, and what the community expects from this game and this team.

Q: Did any of the Idea's put forth, "by the community" make it into the title?
A: Some ideas stick, some don't. Some are things that EA already had planned.

Q: How serious is EA taking the MP side of the game?
A: We have a very passionate, dedicated, hard-working group of guys here who are making a solid, fun MP experience.

Q: Will players be able to unlock upgrades for their weapons like extra ammo or different sites?
A: There is a skill-driven weapons upgrading system based on real field modifications.

Q: What kind of control will you have over the drop?
A: Each drop starts in the plane, where you'll be seated with the rest of your stick. You can look around at this point to see what's going on. The Jumpmaster will give you the command to stand up and hook up, which is automatic, and then everyone starts jumping out of the plane. You have motion control now (though it's cramped quarters), and you move to the door and jump out on your own. If you take too long, though, the trooper behind you could get impatient and push you out. Once in the air, you'll be able to steer your chute forward, back, left and right. You can also slow your descent by flaring the chute. There will be "safe" landing zones marked in the battlefield with green smoke, but if you're feeling brave you can just as easily steer into the thick of things right away.

Q: Will the be wind on the drop?
A: There will be some times where you might encounter wind while dropping from the plane.

Q: Will there be downloadable content and achievments for XBox360?
A: Yes, but as you might expect, details aren't being discussed just yet.

Q: Will players start off in the plane, or will they have to get on the plane and fly to their dropzone?
A: Players start off in the plane with their stick, relatively near the drop zone. No one wants to wait a couple hours in the plane to fly to their destination

Q: Will there be any ponds or lakes in single player campaign and if so can you land in them or what will happen if you land in it?
A: There is water in the game, but not in areas you can land. Water was a big no-no for Airborne troops, and almost always spelled death for any trooper who found himself landing in the water (tangled up in a chute with 100 pounds of gear on). The simplest solution to maintain fun gameplay is to simply not drop where there is water.

Q: Are there glider landings in Airborne?
A: No. In Medal of Honor Airborne, you enter each mission from the door of a C-47. Since the airdrop is one of our primary (and most fun) innovations, it was important that we give people as many opportunities to perform the jump as possible.

http://mohairbornefiles.myftp.org/
 
Samo da nebude kao Pacifik,to me je jako smorilo,trejler nije nesto,ali iskreno se nadam da ce igra biti odlicna! Bas bi mi prijalo da izadje, posle duze vremena ,opet jedna doba igra sa WWII tematikom!
 
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