Šta je novo?

Kada ce STALKER?

2006-ste.
 
Kako su krenuli sa odlaganjem doticne igre ne bi me iznenadilo da izlazak iste pomere za 2007-mu. :mad: Ja se iskreno nadam da ce ova odlaganja pametno iskoristiti (na doradi igre) i da ce finalni prozvod opravdati ocekivanja i kao takav biti vredan paznje. Pozdrav.
 
Veoma uskoro samo cekaju da izadje DNF, pa odma' posle toga ...
 
Poslednja izmena:
Ma tresla se gora rodio se mis, ili mnogo buke ni oko cega :(
 
Izaći će kada r9800 i nv6600 budu low end kartice.
 
[EpT]-=SpitFire=- je napisao(la):
Ma tresla se gora rodio se mis, ili mnogo buke ni oko cega :(

Ni oko cega? U pitanju je igra buducnosti, revolucija zanra kakva nastaje jednom u 5-6 godina.
A odlazu je jer danasnje krntije ne mogu da pokrecu kako treba taj endzin...Oni su igru maltene zavrsili, svi filmovi deluju impresivno, a relativno su matori...
 
Skinuo sam par trejlera, igra ce biti extra, mora da bude 2006 :)
 
Poslednja izmena:
filipenko je napisao(la):
Ni oko cega? U pitanju je igra buducnosti, revolucija zanra kakva nastaje jednom u 5-6 godina.
A odlazu je jer danasnje krntije ne mogu da pokrecu kako treba taj endzin...Oni su igru maltene zavrsili, svi filmovi deluju impresivno, a relativno su matori...

Koliko se secam tako su najavljivalji i Doom i HL 2, pa opet...znas i sami kako je sve to proslo. Tako da dok ne izadje i dok ne probam retail verziju, ne verujem ni jednom trailer-u, screenshot-u i sl. Sve te najave, sve mu to dodje kao macka u dzaku.
 
Ovu ne pravi Valve ili EA... I sta fali Doom3 igri, sve sto su rekli to su i ispunili, za HL2 si upravu jer nisu ispunili ni pola od onog sto su rekli da ce da urade. Verujem da ce da Stalker biti odlicna igra, nije bitna grafika (ali izgleda extra) nego stvar da nista nije skriptovano sto je po meni dovoljno za uspeh.
 
i da stalker nece biti klasican shooter (bar se nadam da tu ne lazu) sa dosta 'rpg elemenata' pa kapiram da se nece svideti svakom
 
[EpT]-=SpitFire=- je napisao(la):
Koliko se secam tako su najavljivalji i Doom i HL 2, pa opet...znas i sami kako je sve to proslo. Tako da dok ne izadje i dok ne probam retail verziju, ne verujem ni jednom trailer-u, screenshot-u i sl. Sve te najave, sve mu to dodje kao macka u dzaku.

Tako su "oni" najavljivali hl2 i d3 dok sam "ja" tvrdio da to treba itekako sacekati jer su sve te najave sumnjive. Sada "ja" tvrdim da je ovo bolja igra 3x i od Hl2 i od D3. Dakle,kao sto vidis, ima itekakve razlike :smoke:

Mada, sto kaze G!!! nece biti samo fps pa se ne moze svideti masama momentalno...
 
filipenko je napisao(la):
Tako su "oni" najavljivali hl2 i d3 dok sam "ja" tvrdio da to treba itekako sacekati jer su sve te najave sumnjive. Sada "ja" tvrdim da je ovo bolja igra 3x i od Hl2 i od D3. Dakle,kao sto vidis, ima itekakve razlike :smoke:

Mada, sto kaze G!!! nece biti samo fps pa se ne moze svideti masama momentalno...

Hmmm....ajd da poverujem u tvoju "tvrdnju" :p

U svakom slucaju, zivi bili pa videli. Samo da ne bude posle: "Jel' sam rek'o!"
 
Pa bice, ali cu to reci ja :)
 
Najnovije o STALKERU

STALKER Not In THQ's Fiscal 2006 Release Plans

During THQ's regular quarterly conference call today, publisher execs stated that STALKER, the long-in-development post apocalyse sci-fi shooter from developer GSC GameWorld, is not in THQ's fiscal guidence for their fiscal 2006 year. This means that the publisher does not expect the game to be released until at least April 1, 2006 which is the beginning of THQ's 2007 fiscal year(they did not completely rule out a release before then, however). THQ execs said they expect STALKER to benefit from additional development time.
 
Ovaj STALKER je poceo kao HL2...valjda nece ispasti los kao HL2 :(
 
Lepo sam ja u par post-ova iznad napisao da me ne bi iznenadilo da izlazak igre odloze tek za 2007-mu, i izgleda da ce tako i biti. :eyebrows: Treba ove iz razvojnog tima malo :whip: da bi pre zavrsili igru. :-devil-:
 
Igra ce biti vrhunski optimizovana tako da ce i oni sa slabijim konfiguracijama moci da igraju opusteno(naravno sve zavisi od setovanja grafike)
 
Evo kako Andrew Prokhorov,glavni dizajner objašnjava trenutnu situaciju.

Where do we stand?

As of today we are working on the game’s storyline. After conclusively play-testing the first version, we came to the conclusion that the result was below-par and didn’t live up to our own expectations and high standards. As a result we undertook a broad review of the story and key design areas of the game, looking particularly at the interaction of the plot with the life simulation.
Once key areas were identified we were able to work on filling out the content of the game world and being the process of polishing and balancing. At the same time, we are working hard to refine the AI, life simulation, the PDA interactivity, bug fixing and optimising the game to run on lower-spec machines. The ‘eye candy’ is also getting a major overhaul…

What has been achieved to-date and what remains to be done?

Now that the game components have been put together we are pleased to be able to say that we have some thrilling gameplay – the key thing! Once we acknowledged that the project was going to deliver a first person title quite unlike any other, we were able to look towards refining and balancing the gameplay. On top of that we are continuing to receive great support and feedback from our Publisher, and we’ve been able to use their extensive knowledge and familiarity with the market to ensure that we have a truly unique and compelling gameplay experience. The game itself is different from anything else out there, in particularly the life simulation and open-world gameplay mechanics. This has proven to be very time-consuming to polish and debug – a major headache for us! We especially wanted newbies to be able to pick up and play the game, meaning that accessibility became paramount in the design. While we have been able to retain the depth and feel of the game, we feel that by making maximum use of the in-game PDA, we will be able to ensure that at no point do people feel that they are lost or directionless.

We have also continued to work on the AI in the game and we’re particularly happy with the way our stalkers react to one another and to other stalkers; while they’re certainly challenging to attack, they don’t actually ‘cheat’, but react according to their situation and make decisions depending on the player’s actions. Once you understand that the underlying AI reflects true-life situations then the combat becomes all the more engaging, realising that a simple mistake could be the end of you brings a real intensity to the action! We have also been working hard to make sure that the life of the other AI stalkers in the game is just as engaging as your own; they talk, tell jokes, drink, sleep, etc. The community has been particularly useful in this context; fans have contributed to all the jokes and stories that the stalkers tell while relaxing around a campfire.

Andrew Prokhorov
Project Lead/Lead Designer
S.T.A.L.K.E.R.: Shadow of Chernobyl
 
Ja sam gledao na netu tacnije cheatcc.com i treba da izadje u NOVEMBRU!
Evo i liste za :October 2005
10/01/05 ESPN Ultimate Baseball Online
10/01/05 X3 - Reunion
10/01/05 Parfait Station
10/01/05 Raiders of the Lost Casino
10/01/05 PureSim Baseball 2005
10/01/05 Operation: Matriarchy
10/01/05 Specnaz: Project Wolf
10/01/05 Vivisector: Beast Inside
10/01/05 Pathologic
10/01/05 Moscow Rush
10/01/05 UFO: Aftershock
10/01/05 Shadowgrounds
10/01/05 NHL: Eastside Hockey Manager 2005
10/01/05 Age of Pirates
10/01/05 NHL Eastside Hockey Manager 2005
10/01/05 Logitech G15 keyboard
10/01/05 Earth 2160
10/01/05 Sid Meier's Civilization IV
10/01/05 Dark Age of Camelot: Darkness Rising
10/01/05 Bratz Rock Angelz
10/01/05 The Legend of Heroes VI: Sora No Kiseki
10/01/05 Train Driver
10/03/05 Vietcong 2
10/03/05 Conflict: Global Terror
10/03/05 Shattered Union
10/04/05 Diplomacy
10/04/05 FIFA Soccer 06
10/04/05 Black & White 2
10/06/05 Total Extreme Wrestling 2005
10/11/05 Quake 4 Collector's Edition
10/11/05 The Apprentice
10/11/05 Quake 4
10/11/05 Law & Order: Criminal Intent
10/11/05 S.T.A.L.K.E.R. Shadow of Chernobyl
10/14/05 Hip Hop ejay 6
10/15/05 RHEM 2
10/17/05 Stubbs the Zombie
10/18/05 F.E.A.R.
10/18/05 Age of Empires III
10/18/05 Zoo Tycoon 2: Endangered Species
10/18/05 Brothers In Arms Earned In Blood
10/24/05 Hammer & Sickle
10/25/05 Legion Arena
10/25/05 Call of Duty 2 Collector's Edition
10/25/05 STACKED
10/25/05 25 to Life
10/25/05 Age of Empires III Collector’s Edition
10/25/05 Call of Duty 2
10/30/05 City of Villains Collector's Edition
10/31/05 Keepsake
 
Pih, taj spisak nema veze
 
@MarkoJ
prema tom spisku igra izlazi 11 oktobra, a ne u novembru...
 
Nabasao sam na februar 2006. ( izvor Gamespy ). Ko ce ga znati. btw igra izgleda odlicno, prvi put kada sam gledao trailer nije mi bilo sve jedno, oni veprovi...
 
jeste odlozen je za 2006... cak je bilo price da imaju grdnih problem sa AIem i da su skoro odustali od posla... ali su se javili da se nesto ipak kotrlja i da su nastavili dalje... sta ce biti od toga boga pitaj
 
playerPA je napisao(la):
@MarkoJ
prema tom spisku igra izlazi 11 oktobra, a ne u novembru...
Sorry! Stamparska greska! :type:
 
Nazad
Vrh Dno