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Jedi Knight 2 pitanjce...

kUdtiHaEX

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...malo sam igrao ovu igru i poprilicno mi se svidela (narocito mplayer). E sad ono sto mene interesuje je kako se baca lighting (i kako s do njega dolazi)...jer me botovi odvale sa tim sranjem i ne mogu nikako da im pridjem pa sam hteo i ja da njih przim strujom...:)
 
Definiši koje ćeš sile koristiti (lightening je dark force), izaberi određene sile i piči...
Sve naravno ovo radiš u setup-u
 
A gde u setupu?? Kada izaberem mapu postoji opcija configure powers i imam neke poene...jel tu?
 
Upravo tu...
Greota je što je većina naše igračke populacije retardirana, pa se jk nije mnogo više igrao u mp. Trebalo je da bude i turnira, ali prosto se niko nije rijavio...šteta
 
A tek sto ljudi rade modove za njega !!!!! Ja sam skinuo preko 100MB dodataka u vidu skinova, sabera, modova i ostalih gluposti. Mod tipa, mozes da igras sa dva maca (Ko Anakin u EP2), sa dvostrukim macem kao Darth Maul i slicno... Joda skin, Obi Van, Darth Vader ... MA **** KEVE! Ja odem u jednu igraonicu sa 60 racunara u mrezi, i pitam lika da li moze da se to instalira da nas 10-ak opletemo Jedi Mod+, a ti kaze, pa znas ja moram da budem tu, i ne bih na sve masine instalirao... itd. A da sam doneo mod za yebebi "Kunter strajk!", pevao bi... Stvarno retardirana populacija...
 
Daj neki link...ovo je izuzeetna igra kako to da niko nije obratio vise paznje na nju??
Inace da li postoji neka razlika izmedju likova i da li postoje neki specijalni potezi i kako se izvode?
 
To sa 2 lightsabre-a i sl. se radi u developer modu (tj omoguće se cheatovi). Igra stvarno rula ( da li ste probali Death From Above :D ).
A wakizashi, nisi imao sreće, jer svaka iole pristojna igraonica ima JK2 (patchovan :D naravno ).
 
U developer modu nisam video cheat za 2 maca. Samo za Double blade /THEDESTROYER kao Darth Maul. Ovo je bas 2 maca. Pa onda custom pokreti tipa zvezde i ostalo... Ma keva... Pa menjas izgled drske maca............ *****i, odoh da se igram :D
A igraonica je nova, pa ce valjda nauciti, a greota je jer stvarno imaju 60 racunara... A sto se linkova tice, mislim da je dovoljan, www.jediknightii.net pa odande imate linkove za dalje... i obratite paznju na kolicinu dlovanih fajlova...
 
Uuuu...nisam te skapirao...baš 2 mača...pa to rula. Jedva čekam KDS pa da se bacim na download:D . E wakizashi, pošto si iz paviljona, jel bi mogao nekako da mi dostaviš te modove bilo na cd ili hdd pošto je moj net katastrofa
 
Niste mi rekli da li postoje neki specijalni potezi...Wakazashi aj nabaci i meni na disk...
 
Znaci, ima i novih poteza, ubacena su jos 2 "stila" (Dessan i Tavion), ubacili su ja mislim i JetPack za Mandalorian botove(Jango, Boba i gomila nekih za koje nisam ni cuo), nema vise valjanja po zemlji nego zvezde kada radis u stranu kotrljanje i kada radis napred ili nazad neki mnogo cool gimnasticki potez... Ma do jaja... I Joda je mali u odnosu na ostale, ma evo od autora iz readme fajla...
Snip-------------------->
3.5's new features: - Bugfixes to Jetpack (relating to loss of movement)

- Returned Saber Blades to Normal
- mod_saberthrowdmg - controls saber throw damage
3.4's new features:
- Jetpack made by: The Eternal and RenegadeOfPhunk (except for the mod_jetpack cvar)
- Full Damage Control System (All cvars are in cvars.txt)
- Gun Projectile Speed Control (All cvars are in cvars.txt)
- Downstab Move (Replaces Dance in Purple if mod_downstab = 1)
- Bugfix to stop people from being able to have 100% clear sabers.
- Fixed Saber Blades using help from Enhanced Sabers 2 Mod
- Added ROTJ Bowcaster Skin Found on the file sites (creator unknown as of this entry)

3.3's new features:
- Fully Customizable Saber Colors (Core and Hilt) (Made by Darcious
- Black Sabers (Made by Darcious)
3.2's new features:
- Fully Server Controlled Saber Damage System (cvars.txt) (optional) -- Written by Nitemare (on Lucasforums)
- Full 16 line MOTD (motd.cfg) (only entered lines display)
- Fixes to ALL bugs from JediMOD 1.2 and JediPLUS 3.1
- Changes to the whole nerf backstab system (controlled now by the same backstab cvars as server damage system)
- Execclient Command (allows server to cause a client to execute a command -- rcon execclient number bind g +button13) -- bind Grapple to client's G key.
- Fixed Rename, now can take spaces in new name.
- Many others which you will find out within the new release.
- Search Function for JediPLUS games.
- Included many Hilts and the ROTJ Bowcaster from JK2 sites.
- Skins/models used on many servers can be found on http://jediplus.moddb.com
3.1's new features:
- New Force Rank (Jedi Council) -- Highest, 200 Force Points. (g_maxforcerank "8")
- Includes saber hilts used in Movies, and a few others.
- Grapple, different from ASk's, taken from http://quakestyle.telefragged.com/quake3/tutorial5.htm, and Code3Arena
New Features from DEST:
-22 new emotes! For a total of 31 emotes!
-Multiple Taunt Sounds! (you can hear yoda go weeeeehehehewhoohehe)
-New move for orange style if your using only one saber
-mod_cheatprotection variable that makes it so players can't change models
if they are close to other players.

-bots can now use hilts.

-no more file size limit on tckmodel.cfg

Other stuff in JediMod:
-Can wield two sabers at once.

-Hilt models can be selected like player models.

-Two added stances with new special moves for five stances total.

-skill mode, toggled with mod_skillMode, causes damage to be area specific. So if you get hit in the head
it does 2x damage while getting hit in the legs does 0.9x damage

Other Modifications:
- Fixed Sit, added meditate, bugfixed all functions made by dest.

- Allowed move in Orange style with 2 sabers.

- Admin Functions as follows

- Freeze, Unfreeze, FreezeAll, UnFreezeAll (BOFH and [WD]Rage

- Slap (BOFH and [WD]Rage)

- Slay (BOFH)

- Ban (Dest)

- Clientban -- ban by client # (Dest)

- Clientkick

- Correct tckmodels.cfg (BOFH and Various Other People)

- Allowing force powers during duel other than Mind Trick & Lightning via a CVAR (BOFH)

- Adding just saber throwing to duels. (BOFH)

- Allowing RGB Sabers in TeamPlay modes [CTF/Team FFA] (BOFH)

- Can have two sabers at once (Dest)

- Two new stances (Dest/JK2's own code)

- New special move

- Can scale how often blocks occur

- Saber scaling

- Emotes (Dest)

- Chose to nerf or un-nerf back stab dammage

- Chose to allow players to spin mouse during backstabs

- funSize

- Kick Tag

- kicking off walls while not on ground

- Saber only JediMaster mode with a dualsaber. If you start a game of JediMaster
and weapons are disabled then it goes into this mode. It's fun.

- lots of cvars (All Programmers)

- The goal of this mod is to customize your saber and to let you have the color you want.
(because a lightsaber is personal and everyone is different so they need to be diferent in game)

- so you can define the color of your saber with the R G and B parameters.

- in the setup screen choose TCK MOD and define the colors with the sliding bars or setting the exact values.

- Your oponents will see the custom color of your saber and bots may have custom colors too (for bots open bots.txt in the pk3).

- The double bladed light saber are not cheat protected anymore but a server cvar : g_enabledoublesaber allows or not the activation of double bladed sabers.

- Bots can also have a double bladed lightsabre(see bots.tct) and they will become harder to kill ! (it s toggled by the cvar g_botdoublesaber).

- Added a new feature extended blade (like Corran horn's saber or Gantorris' saber).toggoled by the command tck_dualphase(or go to the controls/other setup screen) .Admins can remove it with g_enableextended 0.

- Added 2 diferent colors for each players. The normal one, and one for the extended saber or the second blade of your double bladed saber.

- Slowed down the extended blades user.

- Added the model scaling possibility. So you can have yoda at a good height :).

- This feature is controlled by the server based upon the names of the models. open tckmodel.cfg and add the model names to the list.

- the smaller characters can also have a smaller lightsaber and bigger characters have a bigger saber too.

- Parts of JK2++ Beta 4


- Added new scales for some models

- Fixed bot variables / honorable duel

- Fixed Kyle's BOT

- Look forward to more updates by BOFH, Dest and Tchouky

-- ALSO INCLUDE ALL FEATURES FROM JEDIMOD

NEW FEATURES:


-Hilt models can now be selected like player models.

-Hilt Pictures in hilts on http://jediplus.afraid.org (BOFH)

-Attacking with the dualbladed saber now makes you move slower.

-Saber blades now come on one at a time for dualsabers and dualbladed saber

-skill mode, toggled with mod_skillMode, causes damage to be area specific. So if you get hit in the head
it does 2x damage while getting hit in the legs does 0.9x damage

-mod_hilts variable: If it is 0 then different hilts arent allowed on the sever.

-mod_allStances variable: If it is 1 then the double saber and double bladed saber can use all the stances

-can now type /dualsaber instead of /twosaber and /dualblade instead of /thedestroyer

-All Admin Functions From JK2++ are now added in! -- Freeze, Unfreeze, Silence, Unsilence, Slap


Bug Fixes:

-Bots with dualsabers now work. They have to have dualsabers enabled in their
bots.txt file though.

-fixed a bug with the disruptor firing from 3rd person.

-Cheataccess now last until the map is changed.

-fixed a bug that caused an overflow if g_enableextended or mod_tckcolors were 0

-fixed force powers affecting non-duelers during duel, non-duelers affecting duelers. (BOFH)

-fixed problem with kyle's saber hilt causing an error message.


Installation : Extract all files in the GAMEDATA folder.

Execution : Run the game on the server with +set fs_game jediplus

- Or select the JediPLUS v3.5 in the mod setup screen.

Comments : Remember that you can only play this mod if the server has it and is running it.

- The original mod is opensource, feel free to improve upon it.

- Have Fun !
<----------------------------Snap
Sto se rezanja tice... ja sam sada u maloj guzvi oko ovih izbora, posto radim u SO Novi Beograd, ali mozemo da se dogovorimo da svratite da pogledate kako izgledaju skinovi i ostale zezalice... Nije problem ni da se reze, mada mi je malo bedak jer je samo 140 MB(skinulo se jos u medjuvremenu :D ), pa ako imate RW nije problem...
 
Imamo...
 
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