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Juče je ZeniMax Online Studios najavio MMO verziju igre The Elder Scrolls, The Elder Scrolls Online, koja će se odvijati 1000 godina pre radnje u Skyrim-u.Igra bi trebala da se pojavi negde u 2013 godini.
Who is developing Elder Scrolls Online?
Zenimax Online Studios, a team of approximately 250 people, is developing Elder Scrolls Online, which has been in development for several years.[1]. ZeniMax was founded by Matt Firor from Mythic Entertainment, who developed Dark Age of Camelot.
What is the plot of Elder Scrolls Online?
Little is known yet about the plot, but players will vie for control of the throne of the Emperor in Cyrodiil.[2]
All of Tamriel is in unrest due to the lack of a ruler. Races from certain provinces of Tamriel form alliances to defend their provinces and expand their territory. The Imperials form their own alliance with the noble Tharn family and Mannimarco to bring Tamriel back under Imperial Rule. However, Mannimarco is secretly working with the Daedric Prince Molag Bal to rule all of Tamriel themselves.
You will play through these events as an adventurer whose soul was stolen by Molag Bal. Fight to get your Soul back and bring order back to Tamriel.
Where will Elder Scrolls Online take place?
Elder Scrolls Online will take place in Tamriel, which includes the provinces of Cyrodiil (where The Elder Scrolls IV: Oblivion was set), Skyrim (the setting of The Elder Scrolls V), and the region called Elsweyr [3].
Some of the provinces may not be completely available, or may appear in reduced size. Possible expansions packs may fill out missing sectors at later times.
When does Elder Scrolls Online take place?
Elder Scrolls Online will take place in the Second Era, the same period The Elder Scrolls Adventures: Redguard. During this era, there is no ruler of Tamriel, and Cyrodiil is in the midst of constant warfare.
Note: A little over 1000 years prior to the events of Skyrim, The last of the Akaviri Potentates was murdered and "Civil wars and insurrection dissolve the Tamrielic Empire" [4]
What Factions can you play as?
Not many specifics are available yet, but according to Game Informer you'll be able to play as one of three factions.[5] The three factions consist of several Races from specific regions of Tamriel. The races formed alliances to take on a fourth alliance. They are:
The Ebonheart Pact consists of Nords, Dunmer, and Argonians from the Northern and Eastern regions.
The Aldmeri Dominion consists of Altmer, Bosmer, and Khajiit from the South and South West regions.
The Daggerfall Covenant consists of Bretons, Redguards, and Orcs from the North West regions.
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This image may represent the three factions of Elder Scrolls Online.
The fourth, non-playable alliance / faction will be the antagonist of The Elder Scrolls Online. Imperials work with the noble Tharn Family to bring Tamriel back under Imperial Rule. Weakened from constant wars in Cyrodiil, these two form a pact with Mannimarco, King of Worms, who promises to reanimated the fallen soldiers to keep fighting for control.
Unbeknownst to the Imperials and Tharn Family, Mannimarco is really working with the Daedric Prince Molag Bal to rule over Tamriel themselves.
Will there be character classes?
While Zenimax is not sharing specific character classes at this time, the company has confirmed that a class system will be in place. The team is still considering specific classes and even abilities (there are some questions about how stealth will be implemented in an MMO, for example).
Does the game include PvP play?
Player-versus-player support will be included and should prove substantial. A lot of time is being spent to ensure that players are able to be self-sufficient, but team-based strategies will also play a major role in conflicts. The game's engine is actually designed to handle grand battles with teams consisting of as many as 100 members apiece, though it's possible that such numbers will change ahead of the game's eventual release.
Unfortunately, due to online latency, the combat system will not be the same real time combat the Elder Scrolls games are known for. The Stamina Bar will be the main focus in battles. Use the Stamina Bar to Sprint, Block, Interrupt, and break Incapacitating Effects. All these effects will vary by class.
TES Online gives players a lot of control in battle to break away from what is known as the "Holy Trinity" in MMOs (Tank/Healer/Damage). The intent is to have players form small groups to clear most content without the use of Aggro. That's right, there will be no Aggro in TES Online. Each player is responsible for their own selves.
What sort of mission structure should players anticipate?
The developers are working to ensure that missions are offered in a more dynamic fashion. You won't be required to obtain all missions from a specific guild, for instance. You might be wandering the land and happen across someone who needs your assistance, and markers may even appear on your map to guide you toward objectives in the event that you decide to lend a hand. The missions that you accept may also have multiple outcomes and progress in a manner that allows you to experience different content depending on your decisions. As an example, successfully keeping a character alive will allow him to impact later missions where otherwise he wouldn't play any role.
What kind of changes will there be compared to the former Elder Scrolls Games
TES Online will be seen from a third person perspective, and skills will be activated from a hotbar.
Presently, there are no plans to include a system that allows players to invest in property as they could in the single-player experience.
Marriage and relationships will be confined to inter-player relations, rather than arrangements with NPC characters.
Players will be unable to contract Vampire and Werewolf diseases, but there will be Vampires and Werewolves in the game.
You will not be able to fast travel from any point of the map, but fast travel will still be available. Travel from wayshrine to wayshrine to get around Tamriel. Wayshrines will also be the places you come back to life after being killed.