GoranM
Čuven
- Učlanjen(a)
- 15.12.2001
- Poruke
- 8,985
- Poena
- 945
volumetric clouds..... vidjeni pre 3 godine, dakle nista novoZLI je napisao(la):Ovde se spominje sm4.0
The engine, which runs on DirectX 10 and Shader Model 4.0, sports some amazing features. Of particular note are the volumetric clouds, the soft shadowing, the interactive and fully destructible environments and the soft particle effects.
Apparently, it's up and running using current hardware - and it looked fairly smooth too. Expect 7800s and X1800s to run it, and everyone else to cry (no pun intended).
The file is just over 4mb, and is well worth the download, even if it is fairly low-res
soft shadows..... Riddick
interactive and fully destructible environments... vec vidjeno u nekoliko igara, ali je ovde mora se priznati na visokom nivou. Jedino ostaje pitanje Unreal-a 3 i njegove podrske za fiziku kroz odgovarajuci hardver (morace i gospoda iz CryTech-a da je iskorise ako zele da budu konkurentni, jer ko bude ostao pri CPU kalkulaciji fizike taj je "otpao" iz trke. Kao da poredimo 3D grafiku sa i bez upotrebe 3D akceleratora pre nekih 9-10 godina).
Sve u svemu lepo zamisljeno, ali je bolje da pozure, jer ako budu otezali moze im se dogoditi da ih neko preduhitri.
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