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Civilization Online

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Učlanjen(a)
06.03.2013
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http://massively.joystiq.com/2013/0...ive-jake-song-introduces-civilization-online/

"Civilization Online will definitely be a MMORPG, where players are a single character within the civilization -- as opposed to, say, a unit of armies -- and will influence a persistent and dynamic world by helping to advance their civilization through the ages.

A unique take on MMOs, this expansive seamless game world is comprised of a number of different civilizations -- starting with four at launch, adding more as needed -- and players will create a custom avatar to help to advance their chosen one in order through the following six eras: Ancient, Classical, Medieval, Renaissance, Industrial, and Modern. Each world is considered a session, and play in that session continues until the victory conditions are met and one civilization wins. Victory conditions include either one civilization conquering most of the world, or one reaching the pinnacle of the Modern age and creating space travel.

The game is a sandbox, and users will create the content in it. Players will be able to create buildings and other structures, including full cities. And while there won't be decorating inside the houses per se (as in personal dwellings), players will be able to affect the placement of external decorations and buildings within the cities. Weapons, clothing, transportation, and other equipment will also be made by the players."
 
Ovo ce biti zanimljivo samo ako mozes da se angazujes i vojnopoliticki kao zajednica (postanes clan senata/kongresa/cegavec ili predsednik/kralj/imperator i donosis odluke o trgovini, ratovanj i sl. - pa onda idemo u rat..)

U suprotnom - bezveze...
 
Samo da ne bude neka reciklaza erepublika.
 
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