Da, ali primetio sam da mnogi ljudi suvise planiraju unapred. Kupuju karte sad da bi igrali Quake u 300 fps, a ne najnovije karte na trzistu kada izadje npr Doom III. Sada treba gledati sta ce trebati za NWO ili UT 2003, a ovaj Doom III nece skoro, njega ce da pokrece neki NV 3x!!
I ljudi, sta je bre ovo???
GameSpy: Every once in a while, we see news that you're -- quite earnestly -- working with a team to build a rocket capable of blasting someone into space. From an engineering point of view, it's easy to see the fascination with the subject, but it's certainly not something to be taken lightly, nor is it an inexpensive endeavor. What was it about *this* particular project that attracted you to it?
Carmack: There is something to be said for grappling with a challenge that only involves the forces of nature (ignoring, for the moment, the regulatory challenges), rather than consumer tastes.
The appalling inefficiency in the aerospace industry is also a bit of a driving factor. Due to an accident of history tying them to ICBMs, the evolution of space vehicles has wound up tending towards a local optimum that is in a completely different area than better global solutions, and it doesn't seem likely to break out of the current context. The aerospace industry needs a fresh reboot. There is an order of magnitude improvement available in low hanging fruit.
I have a reasonable time table going for all of our development work, and things are proceeding satisfactorily. •