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AMD Fusion System Architecture

Ace Rimmer

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31.12.2005
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Iz 03.2011.:
'It's funny,' says AMD's worldwide developer relations manager of its GPU division, Richard Huddy. 'We often have at least ten times as much horsepower as an Xbox 360 or a PS3 in a high-end graphics card, yet it's very clear that the games don't look ten times as good. To a significant extent, that's because, one way or another, for good reasons and bad - mostly good, DirectX is getting in the way.' Huddy says that one of the most common requests he gets from game developers is: 'Make the API go away.'
Izvor:
http://www.bit-tech.net/hardware/graphics/2011/03/16/farewell-to-directx/1

... i sada - AMD Fusion System Architecture, softverska strana priče:
http://developer.amd.com/documentation/presentations/assets/Phil Rogers Keynote Final 6.14.2011.pdf

Možda ključni slajd - apstrakcija hibridne arhitekture: Kernel mode FSA driver, FSA runtime i FSA JIT:
213emnl.jpg


Izgleda da je ARM prihvatio ideju:
http://semiaccurate.com/2011/06/21/arm-and-amd-see-eye-to-eye-on-gpu-compute/
http://semiaccurate.com/2011/06/22/amd-and-arm-join-forces-at-last/
 
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