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Izgleda da se zaista radi o opakom testu koji sa ovakavim sistemom brise patos... mada je sve i dalje u beta fazi....
GeForce 6800 GT and a Pentium 4,3.6 GHz:
Test 1 Return ton of Proxycon : 15.4 FPS
Test 2 Firefly Forest : 5.1 FPS
Test 3 Canyon Flight : 13.3 FPS
Inace evo prevoda sa googla:
http://translate.google.com/translate?sourceid=mozclient&u=http://www.ati-news.de/HTML/news.shtml
GeForce 6800 GT and a Pentium 4,3.6 GHz:
Test 1 Return ton of Proxycon : 15.4 FPS
Test 2 Firefly Forest : 5.1 FPS
Test 3 Canyon Flight : 13.3 FPS
Inace evo prevoda sa googla:
http://translate.google.com/translate?sourceid=mozclient&u=http://www.ati-news.de/HTML/news.shtml
3DMark?04 beta emerged - 12:57 - Wenzula - comments (0)
The colleagues of D-CROSSES and xtremesystems.org came into the benefit of a first beta version of the new 3DMarks 04. Naturally they examined these also directly for heart and kidneys and are encountered thereby interesting details.
Even with a current diagram map of the impact of a GeForce 6800 GT and a Pentium 4,3.6 GHz, it was not possible for the two sides to get the 200êr liquid for running.
In the three standard tests came the 6800 GT on the following values:
Test 1 Return ton of Proxycon : 15.4 FPS
Test 2 Firefly Forest : 5.1 FPS
Test 3 Canyon Flight : 13.3 FPS
By the way the whole test was accomplished in the?default? attitudes, which meant nothing different one, as 1024x786 @ 32 bits without any quality attitude (FSAA and/or AF). With the new 3DMark the FutureMark corporation points once more the borders out of the at present possible and points thereby even current High end maps clearly into their barriers. The times penetrated in those maps into the point range of five figures, might be first times past. Only with the coming NEXT generation chips NV50 and R500 here new records are to be expected.
But not only with?Performance hunger? if the test sets new yardsticks, but also, which concerns the features, because apart from the support of the PCI express interface, the 3DMark?04 makes for also full use of DirectX 9.0c and the Shader Model 3,0, which might particularly make the Kalifornier happy