Single core 200 i kusur. Jel moguće da se toliko dobije prelaskom na 12nm?
Fejk. Stoji klok od 4 GHz, a zna se da je promena samo u procesu, ne i u arhitekturi. Odnosno IPC ostaje isti
Po ovome ispada da je IPC jaci za ~45% u odnosu na 1200.
I jos navodno veci OC potencijal, za mene previse dobro.
Jedino da je ovaj na testu radio na 4,5Ghz, pa je IPC ~25% jaci, mada mi je i to puno.
http://valid.x86.fr/wdzs5dhttps://valid.x86.fr/svzdmn
Validacija
Imam neke gremline sa plocom, kad se ukljucuje iz iskljucenog stanja(i ram radi na preko 2400MHz), pisti da ram nije u redu, resetuje, udjem u bios i podesim, radi normalno
Benchmarkovi iz Gta V:
8GB CL17 2400MHz Single Channel:
Frames Per Second (Higher is better) Min, Max, Avg
Pass 0, 41.926754, 77.150452, 61.962891
Pass 1, 48.770359, 134.659149, 73.942955
Pass 2, 48.434269, 134.400665, 70.542824
Pass 3, 42.183159, 109.716377, 69.297142
Pass 4, 0.818358, 169.101715, 69.853439
Time in milliseconds(ms). (Lower is better). Min, Max, Avg
Pass 0, 12.961687, 23.851118, 16.138691
Pass 1, 7.426157, 20.504257, 13.523939
Pass 2, 7.440439, 20.646538, 14.175786
Pass 3, 9.114409, 23.706142, 14.430610
Pass 4, 5.913600, 1221.959106, 14.315687
Frames under 16ms (for 60fps):
Pass 0: 318/578 frames (55.02%)
Pass 1: 684/697 frames (98.13%)
Pass 2: 559/661 frames (84.57%)
Pass 3: 468/641 frames (73.01%)
Pass 4: 5717/7812 frames (73.18%)
Frames under 33ms (for 30fps):
Pass 0: 578/578 frames (100.00%)
Pass 1: 697/697 frames (100.00%)
Pass 2: 661/661 frames (100.00%)
Pass 3: 641/641 frames (100.00%)
Pass 4: 7785/7812 frames (99.65%)
Percentiles in ms for pass 0
50%, 15.00
75%, 17.00
80%, 18.00
85%, 18.00
90%, 19.00
91%, 19.00
92%, 19.00
93%, 19.00
94%, 19.00
95%, 20.00
96%, 20.00
97%, 20.00
98%, 20.00
99%, 21.00
Percentiles in ms for pass 1
50%, 13.00
75%, 13.00
80%, 14.00
85%, 14.00
90%, 14.00
91%, 14.00
92%, 15.00
93%, 15.00
94%, 15.00
95%, 15.00
96%, 15.00
97%, 15.00
98%, 15.00
99%, 16.00
Percentiles in ms for pass 2
50%, 14.00
75%, 15.00
80%, 15.00
85%, 16.00
90%, 16.00
91%, 16.00
92%, 16.00
93%, 16.00
94%, 16.00
95%, 16.00
96%, 16.00
97%, 17.00
98%, 17.00
99%, 17.00
Percentiles in ms for pass 3
50%, 13.00
75%, 16.00
80%, 16.00
85%, 17.00
90%, 18.00
91%, 18.00
92%, 19.00
93%, 19.00
94%, 19.00
95%, 19.00
96%, 20.00
97%, 20.00
98%, 21.00
99%, 22.00
Percentiles in ms for pass 4
50%, 13.00
75%, 16.00
80%, 16.00
85%, 17.00
90%, 18.00
91%, 18.00
92%, 18.00
93%, 18.00
94%, 19.00
95%, 19.00
96%, 19.00
97%, 20.00
98%, 21.00
99%, 22.00
=== SYSTEM ===
Windows 10 Pro 64-bit (6.2, Build 9200)
DX Feature Level: 11.0
AMD Ryzen 3 1300X Quad-Core Processor (4 CPUs), ~3.8GHz
8192MB RAM
Radeon (TM) RX 470 Graphics, 4239MB, Driver Version 22.19.685.0
Graphics Card Vendor Id 0x1002 with Device ID 0x67df
=== SETTINGS ===
Display: 800x600 (FullScreen) @ 75Hz VSync OFF
Tessellation: 2
LodScale: 1.000000
PedLodBias: 0.200000
VehicleLodBias: 0.000000
ShadowQuality: 2
ReflectionQuality: 2
ReflectionMSAA: 0
SSAO: 2
AnisotropicFiltering: 16
MSAA: 2
MSAAFragments: 0
MSAAQuality: 0
SamplingMode: 0
TextureQuality: 2
ParticleQuality: 1
WaterQuality: 1
GrassQuality: 0
ShaderQuality: 1
Shadow_SoftShadows: 1
UltraShadows_Enabled: false
Shadow_ParticleShadows: true
Shadow_Distance: 1.000000
Shadow_LongShadows: false
Shadow_SplitZStart: 0.930000
Shadow_SplitZEnd: 0.890000
Shadow_aircraftExpWeight: 0.990000
Shadow_DisableScreenSizeCheck: false
Reflection_MipBlur: true
FXAA_Enabled: true
TXAA_Enabled: false
Lighting_FogVolumes: true
Shader_SSA: true
DX_Version: 2
CityDensity: 1.000000
PedVarietyMultiplier: 1.000000
VehicleVarietyMultiplier: 1.000000
PostFX: 0
DoF: false
HdStreamingInFlight: false
MaxLodScale: 0.000000
MotionBlurStrength: 0.000000
2x8gb 2666MHz CL16Frames Per Second (Higher is better) Min, Max, Avg
Pass 0, 47.639484, 85.705612, 70.213654
Pass 1, 49.571598, 140.465652, 91.316551
Pass 2, 21.480419, 121.458870, 84.551125
Pass 3, 33.093391, 135.156891, 94.412346
Pass 4, 34.080391, 147.671127, 94.215324
Time in milliseconds(ms). (Lower is better). Min, Max, Avg
Pass 0, 11.667848, 20.990992, 14.242244
Pass 1, 7.119178, 20.172842, 10.950917
Pass 2, 8.233240, 46.554028, 11.827164
Pass 3, 7.398809, 30.217514, 10.591835
Pass 4, 6.771804, 29.342386, 10.613984
Frames under 16ms (for 60fps):
Pass 0: 491/655 frames (74.96%)
Pass 1: 847/848 frames (99.88%)
Pass 2: 714/767 frames (93.09%)
Pass 3: 732/824 frames (88.83%)
Pass 4: 9512/10284 frames (92.49%)
Frames under 33ms (for 30fps):
Pass 0: 655/655 frames (100.00%)
Pass 1: 848/848 frames (100.00%)
Pass 2: 766/767 frames (99.87%)
Pass 3: 824/824 frames (100.00%)
Pass 4: 10284/10284 frames (100.00%)
Percentiles in ms for pass 0
50%, 13.00
75%, 15.00
80%, 16.00
85%, 16.00
90%, 17.00
91%, 17.00
92%, 17.00
93%, 17.00
94%, 17.00
95%, 18.00
96%, 18.00
97%, 18.00
98%, 18.00
99%, 19.00
Percentiles in ms for pass 1
50%, 10.00
75%, 12.00
80%, 12.00
85%, 13.00
90%, 13.00
91%, 14.00
92%, 14.00
93%, 14.00
94%, 14.00
95%, 14.00
96%, 14.00
97%, 14.00
98%, 14.00
99%, 14.00
Percentiles in ms for pass 2
50%, 12.00
75%, 14.00
80%, 14.00
85%, 15.00
90%, 15.00
91%, 15.00
92%, 15.00
93%, 15.00
94%, 16.00
95%, 16.00
96%, 16.00
97%, 16.00
98%, 16.00
99%, 17.00
Percentiles in ms for pass 3
50%, 9.00
75%, 14.00
80%, 15.00
85%, 15.00
90%, 16.00
91%, 16.00
92%, 16.00
93%, 17.00
94%, 18.00
95%, 18.00
96%, 18.00
97%, 18.00
98%, 19.00
99%, 20.00
Percentiles in ms for pass 4
50%, 10.00
75%, 13.00
80%, 14.00
85%, 14.00
90%, 15.00
91%, 15.00
92%, 15.00
93%, 16.00
94%, 16.00
95%, 16.00
96%, 17.00
97%, 17.00
98%, 18.00
99%, 19.00
=== SYSTEM ===
Windows 10 Pro 64-bit (6.2, Build 9200)
DX Feature Level: 11.0
AMD Ryzen 3 1300X Quad-Core Processor (4 CPUs), ~3.9GHz
16384MB RAM
Radeon (TM) RX 470 Graphics, 4239MB, Driver Version 22.19.662.4
Graphics Card Vendor Id 0x1002 with Device ID 0x67df
=== SETTINGS ===
Display: 800x600 (FullScreen) @ 75Hz VSync OFF
Tessellation: 2
LodScale: 1.000000
PedLodBias: 0.200000
VehicleLodBias: 0.000000
ShadowQuality: 2
ReflectionQuality: 2
ReflectionMSAA: 0
SSAO: 2
AnisotropicFiltering: 16
MSAA: 2
MSAAFragments: 0
MSAAQuality: 0
SamplingMode: 0
TextureQuality: 2
ParticleQuality: 1
WaterQuality: 1
GrassQuality: 0
ShaderQuality: 1
Shadow_SoftShadows: 1
UltraShadows_Enabled: false
Shadow_ParticleShadows: true
Shadow_Distance: 1.000000
Shadow_LongShadows: false
Shadow_SplitZStart: 0.930000
Shadow_SplitZEnd: 0.890000
Shadow_aircraftExpWeight: 0.990000
Shadow_DisableScreenSizeCheck: false
Reflection_MipBlur: true
FXAA_Enabled: true
TXAA_Enabled: false
Lighting_FogVolumes: true
Shader_SSA: true
DX_Version: 2
CityDensity: 1.000000
PedVarietyMultiplier: 1.000000
VehicleVarietyMultiplier: 1.000000
PostFX: 0
DoF: false
HdStreamingInFlight: false
MaxLodScale: 0.000000
MotionBlurStrength: 0.000000
Max. i min. fps ne bih uzimao u obzir, jer nema puno smisla.
Fps meri direktno igra i cuva tekstualni fajl u kome pisu rezultati.
Jedina razlika osim rama, sto se vidi i u logovima, je sto je CPU na 3.9GHz u drugom testu, mada to je dodalo 2.6% fps, sto je najvise 2fps vise.
Average fps za 1x8gb 2400Mhz CL17:
69.2, nek bude 71 zbog 100MHz vise na procesoru.
Average fps za 2x8GB 2666 CL16:
87.2
Takodje pri voznji po gradu je neuporedivo bolji fps.
Namerno sam testirao u 800x600, zato sto cu svakako optimizovati graficka podesavanja tako da se izbalansira sa procesorskim, jer je bolje da bude veci i stabilniji fps, a malo nizi detalji.
Mislim da kolicina rama nije faktor, zato sto nikad nije bio napunjen ram.
Nakon uspesnog podesavanja rama na 2800MHz i dodatnom stabilizacijom celog sistema cackanjem CLDO_VDDP napona dobio sam ovo:Prosek fps za 5 scena u benchmarku 93.8, nije lose za jedan R3Frames Per Second (Higher is better) Min, Max, Avg
Pass 0, 44.020546, 93.888573, 72.280449
Pass 1, 64.657074, 121.405075, 96.915001
Pass 2, 60.685234, 133.540085, 93.237511
Pass 3, 50.998558, 151.573914, 103.929527
Pass 4, 8.501627, 158.624435, 102.885971
Time in milliseconds(ms). (Lower is better). Min, Max, Avg
Pass 0, 10.650924, 22.716665, 13.835000
Pass 1, 8.236888, 15.466211, 10.318320
Pass 2, 7.488388, 16.478474, 10.725297
Pass 3, 6.597441, 19.608398, 9.621904
Pass 4, 6.304199, 117.624542, 9.719498
Frames under 16ms (for 60fps):
Pass 0: 546/673 frames (81.13%)
Pass 1: 900/900 frames (100.00%)
Pass 2: 847/849 frames (99.76%)
Pass 3: 836/903 frames (92.58%)
Pass 4: 10591/11198 frames (94.58%)
Frames under 33ms (for 30fps):
Pass 0: 673/673 frames (100.00%)
Pass 1: 900/900 frames (100.00%)
Pass 2: 849/849 frames (100.00%)
Pass 3: 903/903 frames (100.00%)
Pass 4: 11194/11198 frames (99.96%)
Percentiles in ms for pass 0
50%,13.00
75%,15.00
80%,15.00
85%,16.00
90%,16.00
91%,16.00
92%,16.00
93%,17.00
94%,17.00
95%,17.00
96%,17.00
97%,17.00
98%,18.00
99%,18.00
Percentiles in ms for pass 1
50%,9.00
75%,11.00
80%,12.00
85%,12.00
90%,13.00
91%,13.00
92%,13.00
93%,13.00
94%,13.00
95%,13.00
96%,13.00
97%,13.00
98%,13.00
99%,13.00
Percentiles in ms for pass 2
50%,10.00
75%,12.00
80%,13.00
85%,13.00
90%,14.00
91%,14.00
92%,14.00
93%,14.00
94%,14.00
95%,14.00
96%,14.00
97%,14.00
98%,14.00
99%,15.00
Percentiles in ms for pass 3
50%,8.00
75%,13.00
80%,14.00
85%,14.00
90%,14.00
91%,15.00
92%,15.00
93%,16.00
94%,17.00
95%,17.00
96%,17.00
97%,17.00
98%,18.00
99%,18.00
Percentiles in ms for pass 4
50%,9.00
75%,12.00
80%,12.00
85%,13.00
90%,14.00
91%,14.00
92%,14.00
93%,15.00
94%,15.00
95%,16.00
96%,16.00
97%,16.00
98%,17.00
99%,18.00
=== SYSTEM ===
Windows 10 Pro 64-bit (6.2, Build 9200)
DX Feature Level: 11.0
AMD Ryzen 3 1300X Quad-Core Processor (4 CPUs), ~3.9GHz
16384MB RAM
Radeon (TM) RX 470 Graphics, 4239MB, Driver Version 22.19.662.4
Graphics Card Vendor Id 0x1002 with Device ID 0x67df
=== SETTINGS ===
Display: 800x600 (FullScreen) @ 75Hz VSync OFF
Tessellation: 2
LodScale: 1.000000
PedLodBias: 0.200000
VehicleLodBias: 0.000000
ShadowQuality: 2
ReflectionQuality: 2
ReflectionMSAA: 0
SSAO: 2
AnisotropicFiltering: 16
MSAA: 2
MSAAFragments: 0
MSAAQuality: 0
SamplingMode: 0
TextureQuality: 2
ParticleQuality: 1
WaterQuality: 1
GrassQuality: 0
ShaderQuality: 1
Shadow_SoftShadows: 1
UltraShadows_Enabled: false
Shadow_ParticleShadows: true
Shadow_Distance: 1.000000
Shadow_LongShadows: false
Shadow_SplitZStart: 0.930000
Shadow_SplitZEnd: 0.890000
Shadow_aircraftExpWeight: 0.990000
Shadow_DisableScreenSizeCheck: false
Reflection_MipBlur: true
FXAA_Enabled: true
TXAA_Enabled: false
Lighting_FogVolumes: true
Shader_SSA: true
DX_Version: 2
CityDensity: 1.000000
PedVarietyMultiplier: 1.000000
VehicleVarietyMultiplier: 1.000000
PostFX: 0
DoF: false
HdStreamingInFlight: false
MaxLodScale: 0.000000
MotionBlurStrength: 0.000000
Sa vsyncom ukljucenim van grada skoro nikad ne pada ispod 75, u gradu padne nekad do 60, uglavnom 70-75, samo u jednoj ulici ide na 58-59, ko je igrao Gta V zna o kojoj ulici pricam
U sustini, stabilnost rama, brzina i dual channel mnogo znace, u slucajevima u kojima je cpu ogranicavajuci faktor.
BF1 nemam da istestiram, uzecu neki mesec Origin access pa cu izvrteti i to.
Ukupno zauzece rama nikad nije preslo 6.6GB, tako da mogu da pretpostavim da bi identicni rezultati bili i sa 2x4GB na istim podesavanjima.
Ako neko ima ideju koju igru(po mogucstvu sa ugradjenim benchom) da skinem radi testa(moze i da se igra, ako mi je nesto zanimljivo ), otvoren sam za ideje.
Follow along with the video below to see how to install our site as a web app on your home screen.
Napomena: this_feature_currently_requires_accessing_site_using_safari