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      1. #166
        Member Avatar korisnika kovacm
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      2. Moja mašina
        • CPU: Commodore C64 (+floppy)
        • MoBo: ZX Spectrum (modovan)
        • RAM: Atari STe (4MB, MegaFile 30MB) + Atari Mega 4
        • VGA: Amiga 500 (1MB)
        • MON: Atari Falcon030 (CT63/256MB)
        • HDD: Amiga1200 (040+PPC)
        • OPT: Atari Jaguar + Xbox CoinOps Arcade Cabinet mod
        • Case: Mac Classic
        • SND: gomila 286 i ostalog x86 krshware-a...
        • OS: Mac OS X, Windows, MiNT, MagiC, TOS, AmigaOS, NetBSD, Linux
        • LAP: MacBookPro 13"
        • TV: PalmM105 > iPaq3650 > Nokia9500 > Qtek9000 > Qtek9600 > NokiaE61 > iPhone
      3. najverovatnije ste vec videli sajt ali ko nije:

        http://toastytech.com/guis/indexmisc.html

        odlican istorijski sajt na kome mozete videti kako su izgledali GUI desktopi raznih racunara.
        "Unfortunately, people are not rebelling against Microsoft. They don’t know any better." SJ, "For the masses, not for the classes." JT, "Everything is deeply intertwingled." TN

      4. #167
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      5. Moja mašina
        • CPU: AMD FX 8350 BE
        • MoBo: MSI 970A-G46
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        • MON: Samsung T220
        • HDD: Seaget Barracuda 2Tb
        • OPT: TSSTcorp CDDVDW SH-222AB
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        • OS: Windows 7 SP1; Linux Mint 17 "Quiana"
        • LAP: HP 550 FS334AA
        • INET: Kablovska
      6. Citat Citiram korisnika: kovacm Pogledaj poruku
        najverovatnije ste vec videli sajt ali ko nije:

        http://toastytech.com/guis/indexmisc.html

        odlican istorijski sajt na kome mozete videti kako su izgledali GUI desktopi raznih racunara.
        Mada treba upozoriti da je čitav ton i pristup vrlo navijački i okrenut prema Apple-u. Firma pokojnog Džobsa je prikazana kao idejna i pokretačka snaga koja je presudno uticala na sve druge autore operativnih sistema, što je vrlo diskutabilno.

      7. #168
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        Citat Citiram korisnika: Nergal2000 Pogledaj poruku
        ... što je vrlo diskutabilno.
        Heh, zavisi koga pitaš... Apple fan-ovi će tvrditi kako je Apple izmislio sve od igle do lokomotive. Oni drugi će biti pošteni i reći da su Douglas Engelbart (koji je sa svojim timom još daleke 1968 prikazao čuveni NLS Demo) i Xerox laboratorije zaslužne za dobar deo stvari kojima se kite i Apple i Microsoft i manje-više svi ostali.
        Once Upon a Byte C64:
        1 a=rnd(-52028):fori=1to8:a=rnd(1):next:fori=1to5:?chr$( rnd(1)*26+65);:next

      8. #169
        Member Avatar korisnika kovacm
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      9. Moja mašina
        • CPU: Commodore C64 (+floppy)
        • MoBo: ZX Spectrum (modovan)
        • RAM: Atari STe (4MB, MegaFile 30MB) + Atari Mega 4
        • VGA: Amiga 500 (1MB)
        • MON: Atari Falcon030 (CT63/256MB)
        • HDD: Amiga1200 (040+PPC)
        • OPT: Atari Jaguar + Xbox CoinOps Arcade Cabinet mod
        • Case: Mac Classic
        • SND: gomila 286 i ostalog x86 krshware-a...
        • OS: Mac OS X, Windows, MiNT, MagiC, TOS, AmigaOS, NetBSD, Linux
        • LAP: MacBookPro 13"
        • TV: PalmM105 > iPaq3650 > Nokia9500 > Qtek9000 > Qtek9600 > NokiaE61 > iPhone
      10. Citat Citiram korisnika: zzarko Pogledaj poruku
        Heh, zavisi koga pitaš... Apple fan-ovi će tvrditi kako je Apple izmislio sve od igle do lokomotive. Oni drugi će biti pošteni i reći da su Douglas Engelbart (koji je sa svojim timom još daleke 1968 prikazao čuveni NLS Demo) i Xerox laboratorije zaslužne za dobar deo stvari kojima se kite i Apple i Microsoft i manje-više svi ostali.
        NLS je daleko vise od onoga sto danas imamo u vidu Windowsa ili Mac OS Xa ili Linuxa.

        kriminal je to sto su Apple i Microsoft uzeli samo 10% postojecih stvari i zatim to prodali celoj planeti (na stranu sto je M$u trebalo 10 godina da to uradi ).


        detaljam opis sta se i kako desavalo sa GUI (tacnije PUI(!)) u 10min.:

        Menjao kovacm : 06.11.2014. u 10:48
        "Unfortunately, people are not rebelling against Microsoft. They don’t know any better." SJ, "For the masses, not for the classes." JT, "Everything is deeply intertwingled." TN

      11. #170
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        Večita debata - još jednom :)

        Commodore 64 vs ZX Spectrum
        Once Upon a Byte C64:
        1 a=rnd(-52028):fori=1to8:a=rnd(1):next:fori=1to5:?chr$( rnd(1)*26+65);:next

      12. #171
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        Once Upon a Byte C64:
        1 a=rnd(-52028):fori=1to8:a=rnd(1):next:fori=1to5:?chr$( rnd(1)*26+65);:next

      13. #172
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        Govor Petro Tyschtschenko-a iz 2014

        Once Upon a Byte C64:
        1 a=rnd(-52028):fori=1to8:a=rnd(1):next:fori=1to5:?chr$( rnd(1)*26+65);:next

      14. #173
        Member Avatar korisnika kovacm
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      15. Moja mašina
        • CPU: Commodore C64 (+floppy)
        • MoBo: ZX Spectrum (modovan)
        • RAM: Atari STe (4MB, MegaFile 30MB) + Atari Mega 4
        • VGA: Amiga 500 (1MB)
        • MON: Atari Falcon030 (CT63/256MB)
        • HDD: Amiga1200 (040+PPC)
        • OPT: Atari Jaguar + Xbox CoinOps Arcade Cabinet mod
        • Case: Mac Classic
        • SND: gomila 286 i ostalog x86 krshware-a...
        • OS: Mac OS X, Windows, MiNT, MagiC, TOS, AmigaOS, NetBSD, Linux
        • LAP: MacBookPro 13"
        • TV: PalmM105 > iPaq3650 > Nokia9500 > Qtek9000 > Qtek9600 > NokiaE61 > iPhone
      16. ** iz teksta:

        "You’ll note in the photo that the Vic-20 prototype is styled similarly to the original Commodore PET from 1977, complete with funky calculator-style keyboard."


        *** iz knjige The Home Computer Wars by Michael S. Tomczyk:

        "The No-Name Computer (alias MicroPET [buduci VIC]) was a very simple system, assembled by hand and stuffed in an old Commodore desk-top calculator housing. The housing was two-tone plastic, cream-colored and black, and was shockingly compact: about five inches by nine inches, and about three inches thick.
        For a keyboard, the engineers used the cramped red-and-blue square metallic keys from the original PET computer. The keys were all squeezed together, even closer than the keys on a typical pocket calculator."
        (strana 42.)


        ** iz komentara na linku od Joe Cassara:

        "There were two prototype machines that eventually led to the Vic-20. Jack Tramiel had synthesized a very angry rivalry between the engineers at Moorpark and MOS. The Moorpark prototype (which was more functionally refined but less so physically) that Feagens claims is the “real” Vic-20 prototype was supposedly rejected by Jack, who was under the impression that the MOS prototype was ready to ship. He was also a bit ticked that Chuck Peddle’s Moorepark team wasn’t doing what he told them to do – – not work on his small color computer, but design an Apple II killer.

        What eventually became the Vic-20 was the MOS prototype, heavily modified by Bob Russell with assistance from John Feagans and Bill Seiler at Moorpark. Bottom line: to claim that either prototype was the “real prototype” is a little disingenuous."


        *** iz knjige:

        "Now, two years later, the VIC chip resurfaced, this time not as a chip but as a computer.
        Jack's attitude was clear. If nobody wants to use the chip, we'll use it ourselves.
        At first we all thought the prototype from Valley Forge was one of a kind, but then the engineers from Santa Clara brought a prototype, too. Bill Seiler and John Feagans brought their own version of the computer, which they'd assembled in a few days when it was learned that Yannes would bring a prototype to the show. It turned out they'd been discussing the project with Yannes on their own and in quasi-secrecy all along.
        Yannes only put the prototype together to prove it could and should be done. He always expected the system group to assume responsibility for completing the engineering. Personally, he was just
        eager to get back to designing computer chips. But the systems group still wasn't ready to pick up the ball and run with it. Seiler and Feagans worked on the computer without consulting Chuck Peddle, their boss, and according to one of them, Peddle was furious when he found out they were working on the small computer. He forbade them to work on it, but Jack found out and overruled Chuck.
        "It will be done, " Jack said.
        The rest of the show turned into a jam session between the East Coast chip designers and the West Coast systems engineers. The real importance of this show was not that we were previewing the first inexpensive color computer in the world. Rather, it was that our engineers had a chance to meet and brainstorm in a neutral corner and make the computer happen.
        There were many issues to be decided. The chip had to be revised, memory maps determined, and the keyboard designed. John Feagans put together a special chip called a Kernal (similar to the BIOS in larger computers)."
        "Unfortunately, people are not rebelling against Microsoft. They don’t know any better." SJ, "For the masses, not for the classes." JT, "Everything is deeply intertwingled." TN

      17. #174
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        Ne znam gde bih ovo stavio, a ne otvara mi se nova tema... No, neki lik iz Nemačke prodaje gomilu originala video igara iz 80-tih, među kojima su i tri igre Giana Sisters, dve za Amigu i jedna za C64:
        http://www.ebay.de/itm/THE-GREAT-GIA...-/251736429737
        http://www.ebay.de/itm/THE-GREAT-GIA...-/261680015557
        http://www.ebay.de/itm/THE-GREAT-GIA...-/261651741224

        Prvu podaje za 1850, drugu za 2100, a treću za 2700 evra. A ima i drugih igara sa cenama od par stotina evra po komadu, pa ko voli...
        Once Upon a Byte C64:
        1 a=rnd(-52028):fori=1to8:a=rnd(1):next:fori=1to5:?chr$( rnd(1)*26+65);:next

      18. #175
        Member
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      19. Moja mašina
        • CPU: AthII x4 640 + CMHyperTX2 / R5 2600 + LC CC120
        • MoBo: GA-880GA-UD3H / MSI B450 Tomahawk
        • RAM: ddr3 2x4gb / ddr4 2x8 2400
        • VGA: GTX 650 / 1050ti
        • MON: LG W2243s
        • HDD: 3x WD +ssd / 2x toshiba +ssd
        • OPT: nec+LG+sony
        • Case: LC600H / chiftec 700s
        • SND: SB Audigy 2
        • OS: Linux + Win
        • LAP: dell latD630
        • INET: Wifi
        • Ostalo: Sta god da napisem amiga je bar tri puta bolja
      20. Citat Citiram korisnika: zzarko Pogledaj poruku
        Ne znam gde bih ovo stavio, a ne otvara mi se nova tema... No, neki lik iz Nemačke prodaje gomilu originala video igara iz 80-tih, među kojima su i tri igre Giana Sisters, dve za Amigu i jedna za C64:
        http://www.ebay.de/itm/THE-GREAT-GIA...-/251736429737
        http://www.ebay.de/itm/THE-GREAT-GIA...-/261680015557
        http://www.ebay.de/itm/THE-GREAT-GIA...-/261651741224

        Prvu podaje za 1850, drugu za 2100, a treću za 2700 evra. A ima i drugih igara sa cenama od par stotina evra po komadu, pa ko voli...
        Zna neko koliko izadje carina i pdv na ovo?
        amiga je dobila dve gremi nagrade zaredom, a ostali
        CLI command line interface for poWer user

      21. #176
        Member Avatar korisnika dzojstik
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        Sinclair Spectrum Vega, prvih 1000 primeraka izlazi u februaru ako sve bude išlo po planu

      22. #177
        Member Avatar korisnika kovacm
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      23. Moja mašina
        • CPU: Commodore C64 (+floppy)
        • MoBo: ZX Spectrum (modovan)
        • RAM: Atari STe (4MB, MegaFile 30MB) + Atari Mega 4
        • VGA: Amiga 500 (1MB)
        • MON: Atari Falcon030 (CT63/256MB)
        • HDD: Amiga1200 (040+PPC)
        • OPT: Atari Jaguar + Xbox CoinOps Arcade Cabinet mod
        • Case: Mac Classic
        • SND: gomila 286 i ostalog x86 krshware-a...
        • OS: Mac OS X, Windows, MiNT, MagiC, TOS, AmigaOS, NetBSD, Linux
        • LAP: MacBookPro 13"
        • TV: PalmM105 > iPaq3650 > Nokia9500 > Qtek9000 > Qtek9600 > NokiaE61 > iPhone
      24. Emulators written in JavaScript
        Jun 12 2014

        http://www.cambus.net/emulators-written-in-javascript/


        ima svega i svacega
        "Unfortunately, people are not rebelling against Microsoft. They don’t know any better." SJ, "For the masses, not for the classes." JT, "Everything is deeply intertwingled." TN

      25. #178
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        Oct 2003
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        Mini Apple II

        (nisam umešan u prodaju, samo sam naleteo na link)
        Click image for larger version. 

Name:	$_57.JPG 
Views:	81 
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ID:	156492
        Click image for larger version. 

Name:	$_57.JPG 
Views:	71 
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ID:	156493
        http://www.ebay.fr/itm/Unique-Reprod...-/231414553796
        Once Upon a Byte C64:
        1 a=rnd(-52028):fori=1to8:a=rnd(1):next:fori=1to5:?chr$( rnd(1)*26+65);:next

      26. #179
        Member Avatar korisnika msolajic
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      27. Moja mašina
        • CPU: AMD A6 6400K
        • MoBo: MSI A78M-E35
        • RAM: 4GB DDR3 @ 1600 MHz
        • VGA: Integrisana
        • MON: Samsung SyncMaster F2380 & Philips 170S
        • HDD: 2x Seagate Barracuda 500GB SATA3
        • OPT: Pioneer DVR-116D
        • SND: Realtek HD Audio / integrisan
        • OS: Win7 Home Premium 64bit
        • INET: DSL
      28. BalCCon 2k14, dva predavanja na retro temu:

        Voja Antonić - Hacking before computers:
        http://www.youtube.com/watch?v=PrJLMlGWN4w

        Žarko Živanov (zzarko) - Beginnings of Home Computer revolution in Yugoslavia:
        http://www.youtube.com/watch?v=UjLisITjRF8

        Uživajte!

      29. #180
        Member Avatar korisnika kovacm
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      30. Moja mašina
        • CPU: Commodore C64 (+floppy)
        • MoBo: ZX Spectrum (modovan)
        • RAM: Atari STe (4MB, MegaFile 30MB) + Atari Mega 4
        • VGA: Amiga 500 (1MB)
        • MON: Atari Falcon030 (CT63/256MB)
        • HDD: Amiga1200 (040+PPC)
        • OPT: Atari Jaguar + Xbox CoinOps Arcade Cabinet mod
        • Case: Mac Classic
        • SND: gomila 286 i ostalog x86 krshware-a...
        • OS: Mac OS X, Windows, MiNT, MagiC, TOS, AmigaOS, NetBSD, Linux
        • LAP: MacBookPro 13"
        • TV: PalmM105 > iPaq3650 > Nokia9500 > Qtek9000 > Qtek9600 > NokiaE61 > iPhone
      31. "Unfortunately, people are not rebelling against Microsoft. They don’t know any better." SJ, "For the masses, not for the classes." JT, "Everything is deeply intertwingled." TN

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