http://www.dialogclub.org/modules.php?name=News&file=article&sid=39
http://abando.net.ru/?q=taxonomy_menu/1/1
http://www.fotopalomnik.ru/im/art/ch/chern.htm
Neverovatno koliko je igra docarala atmosferu pravog Cernobila.
Devet1, googlaj roadside picnic. Verovao ili ne tekst price je slobodan na netu.
Military warehouses deo mape, pa desno (kod albukerkija ) kad se udje u taj deo zoneA gde je freedom baza ?
Nemogu da verujem ovi ameri.....napravice film i o tegli pekmeza na polici (!):S: uf....
Verovali ili ne 2008 uglavnom ocekujemo blago receno film "stalker"( Roadside picnic- od brace Strugatski) :eyebrows: ( e ljudi moji sve su zivo pokupili,sve oni moraju da izdaju sa njihovim tipicnim americkim "napumpavanjem")
Ali sto columbia pictures...jer mora bas Fancy....vishe bih voleo da su rusi producirali njihovu prichu ! Videli smo da umeju to i te kako ( Dnevna i Nocna straza ,) ) Nadam se da se slazete samnom
Kako prolazite one strujne udare koji se cas pojavljuju cas nestaju u nekim tunelima ili hodnicima?!!?!? Na samom sam pocetku igre, mozda 2 ili 3 nivo. Sisao sam u neku sahtu, porokao bandite, i da bih napredovao dalje, u hodniku imam te elektro udare. Nema teorije da znam na koji nacin se prolazi pored njih a da ne poginem... Kada stojim u mestu, ginem 100%, a ako se zaletim da protrcim 200% ginem.
koja je fora?!?!??!
1.3 Changelog
===================================
- Added support for German & French
- German Translation by: Arakash
- French Translation by: kme
- Stuttering fixed
- All stashes contain only 1 random artifact (valued from 1,000 to 10,000), nothing else (to reduce stuttering)
- Fanatic is now a skill trainer too (The guy who replaces Wolf at the start base)
- Friendly and neutral NPCs have a 1/20 chance of selling you unique armor upgrades (at really good prices)
- NPCs will not drop their unique armor if you kill them
- Fixed incorrect icons for health 4 & 5
- Modified weapon prices to create a progression
- All traders now sell all weapons (except unique ones)
- Weapons sell for 50% of their retail value
- Ammo & artifacts weigh half as much
- Changed all $ to RU
- Fixed install directions
- Incorporated STALKER Real Gun Names Mod (English) 0.3. Thanks Kyodan!
- Balanced armor prices & effects a bit more
- Increased skill upgrade costs to make level 5 harder to attain
- Your current available money is shown on the skill training & repair screens
- Some of the suitcase boxes that you break contain artifacts now
- The breakable wooden crates contain low value artifacts
- NEW FEATURE: Purchase Stash Locations
- Nimble, the snitch in the bar & the mechanic at freedom base will sell you the locations of unique weapons for 50,000 RU
- When you purchase this location, a random unique weapon will be placed in the indicated stash
- Unique weapons range in value from 2,500 RU to 300,000 RU
- NEW SKILL: Hunter
- When you start the game you will not find any animal parts, as you upgrade this skill you will start finding them more often
- There are 5 levels with a progression of: 5% 10% 20% 40% 80%
- This skill does not get attached to your belt. It does not display anywhere either at this point.
- Animal parts are only dropped when you are the killer. So if a boar kills a dog, there is zero chance of a tail.
- Increased the payout for 'Find an animal part' missions
- Animal parts are now worth much more (happy hunting)
hvala !
Added some textures of certain objects (for technical purposes)
Added console command 'sv_listmaps' to view the list of maps queue
Added the support for additional mouse buttons (now they can be bound to certain actions)
Fixed bugs with player's character health bar in Multi player
Fixed the crash upon making the screenshot to a saved game
Fixed the bug with standing dead bodies upon connecting to the game
Fixed inventory items placing system (Free for all and Team play modes)
Fixed the enumeration of the game's version
Fixed the crash with using Numpad in some localizations
Fixed the crash on the level "Military warehouse"
Fixed the crash while idling on the pause menu
Fixed the crash in dialog with Professor Sakharov on the Yantar level
Fixed the storyline task "Meet with the Guide", now you can get it by searching Ghost's corpse
Fixed the bug with NPCs spawning in front of the player
Fixed the A-life reaction time. Now A-life spawns new NPCs more seldom. Also NPC movement speed is decreased when NPC are on different level then the player
Binary files are now compiled with large address aware flag that supports up to 3GB address space (relevant for Windows VistaT users)
Added the possibility to record/play the camera fly around ('demo_record'/'demo_play' commands). Now Stalker is ready for benchmarks
Fixed aspect ratio 16/9. Now the owners of the widescreen displays will have the benefit from greater viewing radius
Fixed various crashes with dedicated server
The network packets have been merged. This will make the ping reduce twice or more
The correctness of map name is now verified when changing the map using the console
Fixed the dragging of dead bodies by monsters
Now dumps will be saved upon the game crashes
Fixed the in-game patching system for all localizations
Fixed the problem with t he exceedingly long players' names
Fixed textual problems for 16/9 video format
Fixed game freezing upon trying to connect to a different version
Fixed binocular Spectator crash
Fixed non-existent grenade launcher firing
Fixed players turning invisible when reduced to a minimal amount of health
Fixed pre-selected skin not allowing for player spawn
A da li se onda gube sacuvane pozicije?Pojavio se
S.T.A.L.K.E.R: Shadow of Chernobyl Update 1.0003
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