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Novi patch za Angel Of Darknes T. R.

Ivan teh King

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http://www.laraslevelbase.org/box_download_demo.asp#aodp

pa malo dole....

ili ovde

http://www.eidosinteractive.co.uk/support/index.html
 
Ivane... kakvi su "efekti novog patcha?
pozdrav
 
Pozdrav!

Mislim da se malo brze ucitava, pojavilo se u donjem levom uglu BUILD 49

A navode da:

Tomb Raider: the Angel of Darkness by Core Design - retail v49 patch
Bugs Fixed and changes in V49:
Save game time are now in local time and not GMT.
Fixed Lightning effects in final battle and hanger.
Added build version to start screen.
Changed conversation to use action key.
Multisampling and post process are no mutually exclusive. (Only possible with
DX9.0a or higher)
Stopped ammunition decreasing too fast.
Added key remapping for cycle weapons.
Stopped quick-save from producing empty filenames.
Fixed incorrect lighting on staticly lit animated objects.
Stopped failed controller profile from removing existing profiles.
Added user clip plane support to projected shadows.

Command Line
-level=<filename> Load Specific Level e.g.
"-level=data\maps\paris5_3"
-selectlevel Level Select Dialog
-fullscreen
-windowed This is unsupported. The desktop
colour depth should match the colour depth in the settings.
-norun
-nofmv
-padplayback=<filename> Plays back the basic input. When
finished the application will end.
-padrecord=<filename> Records the basic inputs until the
application finished
-benchmark=<level> Gives a Benchmark figure at the end
of the run. There must be a bin\<level>.pad file, that was recorded using
'padrecord'
-settings Displays a dialog that allows a user
to change there device settings
-settings_override=<PS20|PS14|PS11|HWFF|SWFF]> Overrides the gfx settings for a
predefined subset. Some things are not changed, like resolution. The profile
name must be in upper case.
-mode=<width>x<height>x<refresh> Overrides the gfx setting's screen mode value.
Under Windows98/ME, or any situation where D3D returns a 0 for a modes refresh,
the refresh rate is ignored.
-multisample=<type> Overrides the gfx setting's
multisample value. This can be 0, 2-16. A value of 1 is not supported.
-debugkeys
-godmode Sets the power ups to level 10 and
gives a selection of guns and ammo

Benchmark Instructions
To record a demo of paris1 use the following shortcut:

Target: "[INSTALLDI]\bin\TRAOD_P3.exe" -padrecord=bin\paris1.pad
-level=data\maps\paris1 -debugkeys
Start in/working directory: "[INSTALLDIR]"

Once you have run around enough use Alt-F4 to quit recording.
'paris1' can be swapped for any level name, but you have to change the
'-padrecord=?.pad' to the same name.

To play it back use:

Target: "[INSTALLDIR]\bin\TRAOD_P3.exe" -benchmark=paris1
Start in/working directory: "[INSTALLDIR]"

This will record only the basic input data.
The debug function keys and other hardwired keys will not be recorded.
You should not use the menus while recording a benchmark demo.
'-benchmark' can then be combined with options like '-settings_override',
'-mode' and '-multisample' to create different benchmark setups.

The results of the benchmark will be appended to 'benchmark.csv'.
This feature is a gift and will not be supported by Eidos Interactive or Core
Design.
Thanks to Anthony Tan from http://www.beyond3d.com for all the useful feed back
on this feature.


Bugs Fixed V42:
Stopped Crashes when Keyboard is remapped to selected keys.
System deadlocks if the correct is not present when playing an FMV.
System deadlocks or crashes just after loading a level.
Missing ShotGun.
EAX Logos incorrect.
FMV player now supports machines with the VMR9 interface.

Inace sa: http://www.3dgamers.com/dl/games/tombraider6/traod_pc_patch_v49_all_lang.txt

Ima i ovde da se skine patch:

http://www.3dgamers.com/games/tombraider6/#filelist

Svako dobro!
 
Jos noviji patch za AOD:)))

Bice vise patchicha nego nivoa, nije ni to lose:))

http://www.laraslevelbase.org/box_download_demo.asp#aodpv52


TAOD PC PATCH V5.2

download (8,9 MB)

Ili ovde http://www.3dgamers.com/games/tombraider6/#filelist

S tim sto je na larasvelbase sajtu 8.9 mega zipovan a na ovom 3dgamer 6.9 exe????? :hump:

cheers
 
Lepo sam ja rekao kad se igra pojavila, posle jedno 100-150mb patcheva ima da bude dobra :) :) i niko me nije ozbiljno shvatio :)
 
Interesantno je da nema nikakvih podataka o tome sta se "dobija" ovim Patchom! :boom:



cheers
 
da ja sam ocekivao traod par godina i ono krc
ocu sad ja qac da skidam sve te silne patcheve sa downloadom od 3kb/s
 
Ajd ako hoces da ti narezem sve te patcheve pa da se igras!:)
 
drugi problem ja sam iz zr-a
 
Treba skinuti patcheve do 49 (ovaj poslednji dosta popravlja problem losih kontrola), evo sada vidim ima izgleda i neki novi pa cu da skidam :)

Inace, je li neko probao sa nekom novijom kartom (ja sam imao GF2MX400, pa sam presao na Radeon 9600 pro), razlika je nebo i zemlja.
 
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