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Po svemu sudeći, franšiza će nas ubuduće voditi po predgrađima Avganistana i pustinjama Sumerijanske prapostojbine u borbi protiv zločestih Arapa koji prete kalašima, a ponekad i opasno zaurlaju na tenk dok prolazi pored njih. Naravno, neizostavno je napraviti igru i za konzole, što će bez ikakve sumnje obogatiti gejmplej. Sve naravno u cilju osvete za dva aviona i neboder:
Two New Call of Duty Sequels? - briefly
(hx) 07:02 PM EST - Mar,07 2006 - Post a comment
Joystiq has what are purported to be details on the next two Call of Duty games:
The big release news is that Call of Duty: Modern Warfare and the other WWII-themed game will be released for PC, PS2, PS3, Xbox, and Xbox 360--and they will be released only 3 months apart from one another. This would follow the pattern of releases for Call of Duty 2 on the PC and 360 and Call of Duty 2: Big Red One on current-gen consoles, only this time both would be released on both generations of hardware (minus the GameCube and Revolution).
Call of Duty: Modern Warfare, as we stated before, moves the Call of Duty franchise into the modern era, where you'll serve as part of the U.S. Army, U.S. Marines, and British S.A.S. to take on terrorists loyal to an aggressive Middle Eastern dictator. This war on terror must be fought all over the world--in locations as diverse as vessels at sea in the North Atlantic, secret terrorist cells in London, the urban streets of Eastern Europe, and, of course, the Middle East--as you try to stop a terrorist coalition from using its deadly chemical arsenal.
As a pilot in an Army attack helicopter, you'll fly over cratered urban environments--with rocket-propelled grenades to boot--before you rope down as part of a Marine platoon to engage in close-quarters combat in a very different (yet oddly familiar) sort of environment from Call of Duty 2. It's in this door-to-door implementation of battle that similarities to Rainbow Six 3 and Splinter Cell start to become apparent as you fight in squads, rappel down walls, and clear rooms with silenced guns, tear gas, flashbangs, and various specialized goggles. That doesn't prevent you from utilizing all manner of authentic modern weaponry, however, including automatic grenade launchers, mines, and machine guns.
Modern Warfare will also feature deformable environments, where you can kick down and blow up doors, or take it to another next level with destructible walls, roads, buildings, and bridges. You'll also be able to block doors with heavy obstacles like vehicles or furniture and block windows from grenades with a little chicken wire. But you're not just limited to shooting what's within your (fire)arm's reach: you can call in and laser-sight air strikes to knock out those pesky enemy tanks and sniper's nests, too. Now that's what friends are for.
Two New Call of Duty Sequels? - briefly
(hx) 07:02 PM EST - Mar,07 2006 - Post a comment
Joystiq has what are purported to be details on the next two Call of Duty games:
The big release news is that Call of Duty: Modern Warfare and the other WWII-themed game will be released for PC, PS2, PS3, Xbox, and Xbox 360--and they will be released only 3 months apart from one another. This would follow the pattern of releases for Call of Duty 2 on the PC and 360 and Call of Duty 2: Big Red One on current-gen consoles, only this time both would be released on both generations of hardware (minus the GameCube and Revolution).
Call of Duty: Modern Warfare, as we stated before, moves the Call of Duty franchise into the modern era, where you'll serve as part of the U.S. Army, U.S. Marines, and British S.A.S. to take on terrorists loyal to an aggressive Middle Eastern dictator. This war on terror must be fought all over the world--in locations as diverse as vessels at sea in the North Atlantic, secret terrorist cells in London, the urban streets of Eastern Europe, and, of course, the Middle East--as you try to stop a terrorist coalition from using its deadly chemical arsenal.
As a pilot in an Army attack helicopter, you'll fly over cratered urban environments--with rocket-propelled grenades to boot--before you rope down as part of a Marine platoon to engage in close-quarters combat in a very different (yet oddly familiar) sort of environment from Call of Duty 2. It's in this door-to-door implementation of battle that similarities to Rainbow Six 3 and Splinter Cell start to become apparent as you fight in squads, rappel down walls, and clear rooms with silenced guns, tear gas, flashbangs, and various specialized goggles. That doesn't prevent you from utilizing all manner of authentic modern weaponry, however, including automatic grenade launchers, mines, and machine guns.
Modern Warfare will also feature deformable environments, where you can kick down and blow up doors, or take it to another next level with destructible walls, roads, buildings, and bridges. You'll also be able to block doors with heavy obstacles like vehicles or furniture and block windows from grenades with a little chicken wire. But you're not just limited to shooting what's within your (fire)arm's reach: you can call in and laser-sight air strikes to knock out those pesky enemy tanks and sniper's nests, too. Now that's what friends are for.