My translation (this is pretty much everything):
- No sixaxis use.
- No co-op
- No online
- The magazine mentions real-time wounds on Kratos but it seems more like a guess on their part, not a confirmation.
- Everything is in 3D even landscapes far away (bullshit IMO cause in the trailer you can tell the whole sky is a textured planed with a noise on it, but whatever, I'm guessing they mean Kratos and what happens to him isn't bound to where he is at the moment he fights, stuff might happen far away of Kratos might suddenly go to a place seen far in the distance).
- Still linear in the way you move through the environment with specific camera angles.
- 1080P
- NO MENTION OF 60FPS, only that they want "perfect framerate" as in "stable framerate" (no drops). No loading.
- Collaborate with ND and Insomniac to share tips/info.
- More "sex/y scenes".
- Use of backgrounds in the finishing moves (smash an enemy against the wall until rumbles fall on him).
- 15 enemies at once, not more because it would impair gameplay.
- Reaching for a wide audience, keeping the game accessible in control/etc.
- To take control of the cyclop you need to get through a QTE sequence.
- Some enemies attack in organized units (like centaurs). Taking out the leader has an advantage of sorts.
- No pegasus.
- Magic and red orbs are still there. A good mix of weapons to use and switch between at any time.
- Puzzles aren't head-scratching, they don't want to break the rhythm.
- Kratos can now wall-run.